- Local Development
- Testing on browsers in simulators and emulators
- Running The Tests
- Debugging
- App Structure and Conventions
- Philosophy
- Security
- Internationalization
- Deploying
- API Details
- Offline First
- Contributing to Expensify
- Expensify Code of Conduct
- Contributor License Agreement
- React StrictMode
These instructions should get you set up ready to work on New Expensify π
- Install
nvm
thennode
&npm
:brew install nvm && nvm install
- Install
watchman
:brew install watchman
- Install dependencies:
npm install
- Install
mkcert
:brew install mkcert
followed bynpm run setup-https
. If you are not using macOS, follow the instructions here. - Create a host entry in your local hosts file,
/etc/hosts
for dev.new.expensify.com pointing to localhost:
127.0.0.1 dev.new.expensify.com
You can use any IDE or code editing tool for developing on any platform. Use your favorite!
In order to have more consistent builds, we use a strict node
and npm
version as defined in the package.json
engines
field and .nvmrc
file. npm install
will fail if you do not use the version defined, so it is recommended to install node
via nvm
for easy node version management. Automatic node
version switching can be installed for zsh
or bash
using nvm
.
The webpack development server now uses https. If you're using a mac, you can simply run npm run setup-https
.
If you're using another operating system, you will need to ensure mkcert
is installed, and then follow the instructions in the repository to generate certificates valid for dev.new.expensify.com
and localhost
. The certificate should be named certificate.pem
and the key should be named key.pem
. They should be placed in config/webpack
.
- To run the development web app:
npm run web
- Changes applied to Javascript will be applied automatically via WebPack as configured in
webpack.dev.ts
For an M1 Mac, read this SO for installing cocoapods.
- If you haven't already, install Xcode tools and make sure to install the optional "iOS Platform" package as well. This installation may take awhile.
- After installation, check in System Settings that there's no update for Xcode. Otherwise, you may encounter issues later that don't explain that you solve them by updating Xcode.
- Install project gems, including cocoapods, using bundler to ensure everyone uses the same versions. In the project root, run:
bundle install
- If you get the error
Could not find 'bundler'
, install the bundler gem first:gem install bundler
and try again. - If you are using MacOS and get the error
Gem::FilePermissionError
when trying to install the bundler gem, you're likely using system Ruby, which requires administrator permission to modify. To get around this, install another version of Ruby with a version manager like rbenv.
- If you get the error
- Before installing iOS dependencies, you need to obtain a token from Mapbox to download their SDKs. Please run
npm run configure-mapbox
and follow the instructions.- For help with MapBox token, you can see this Slack thread
- To install the iOS dependencies, run:
npm install && npm run pod-install
- If you are an Expensify employee and want to point the emulator to your local VM, follow this
- To run a on a Development Simulator:
npm run ios
- Changes applied to Javascript will be applied automatically, any changes to native code will require a recompile
If you want to run the app on an actual physical iOS device, please follow the instructions here.
- Before installing Android dependencies, you need to obtain a token from Mapbox to download their SDKs. Please run
npm run configure-mapbox
and follow the instructions. If you already did this step for iOS, there is no need to repeat this step. - Go through the official React-Native instructions on this page to start running the app on android.
- If you are an Expensify employee and want to point the emulator to your local VM, follow this
- To run a on a Development Emulator:
npm run android
- Changes applied to Javascript will be applied automatically, any changes to native code will require a recompile
- To run the Development app, run:
npm run desktop
, this will start a new Electron process running on your MacOS desktop in thedist/Mac
folder.
To receive notifications on development build of the app while hitting the Staging or Production API, you need to use the production airship config.
- Copy the production config to the development config.
- Rebuild the app.
- Replace the development key and secret with the production values.
- Rebuild the app.
- If you are having issues with Getting Started, please reference React Native's Documentation
- If you are running into CORS errors like (in the browser dev console)
You probably have a misconfigured
Access to fetch at 'https://www.expensify.com/api/BeginSignIn' from origin 'http://localhost:8080' has been blocked by CORS policy
.env
file - remove it (rm .env
) and try again
Note: Expensify engineers that will be testing with the API in your local dev environment please refer to these additional instructions.
Creating an .env
file is not necessary. We advise external contributors against it. It can lead to errors when
variables referenced here get updated since your local .env
file is ignored.
NEW_EXPENSIFY_URL
- The root URL used for the websiteSECURE_EXPENSIFY_URL
- The URL used to hit the Expensify secure APIEXPENSIFY_URL
- The URL used to hit the Expensify APIEXPENSIFY_PARTNER_NAME
- Constant used for the app when authenticating.EXPENSIFY_PARTNER_PASSWORD
- Another constant used for the app when authenticating. (This is OK to be public)PUSHER_APP_KEY
- Key used to authenticate with Pusher.comSECURE_NGROK_URL
- Secure URL used forngrok
when testingNGROK_URL
- URL used forngrok
when testingUSE_NGROK
- Flag to turnngrok
testing on or offUSE_WDYR
- Flag to turnWhy Did You Render
testing on or offUSE_WEB_PROXY
β οΈ - Used in web/desktop development, it starts a server along the local development server to proxy requests to the backend. External contributors should set this totrue
otherwise they'll have CORS errors. If you don't want to start the proxy server set this explicitly tofalse
CAPTURE_METRICS
(optional) - Set this totrue
to capture performance metrics and see them in Flipper see PERFORMANCE.md for more informationONYX_METRICS
(optional) - Set this totrue
to capture even more performance metrics and see them in Flipper see React-Native-Onyx#benchmarks for more informationE2E_TESTING
(optional) - This needs to be set totrue
when running the e2e tests for performance regression testing. This happens usually automatically, read this for more information
The development server is reached through the HTTPS protocol, and any client that access the development server needs a certificate.
You create this certificate by following the instructions in Configuring HTTPS
of this readme. When accessing the website served from the development server on browsers in iOS simulator or Android emulator, these virtual devices need to have the same certificate installed. Follow the steps below to install them.
- Open any emulator using Android Studio
- Use
adb push "$(mkcert -CAROOT)/rootCA.pem" /storage/emulated/0/Download/
to push certificate to install in Download folder. - Install the certificate as CA certificate from the settings. On the Android emulator, this option can be found in Settings > Security > Encryption & Credentials > Install a certificate > CA certificate.
- Close the emulator.
Note: If you want to run app on https://127.0.0.1:8082
, then just install the certificate and use adb reverse tcp:8082 tcp:8082
on every startup.
- Run
npm run setupNewDotWebForEmulators android
- Select the emulator you want to run if prompted. (If single emulator is available, then it will open automatically)
- Let the script execute till the message
π Done!
.
Note: If you want to run app on https://dev.new.expensify.com:8082
, then just do the Android flow and use npm run startAndroidEmulator
to start the Android Emulator every time (It will configure the emulator).
Possible Scenario:
The flow may fail to root with error adbd cannot run as root in production builds
. In this case, please refer to https://stackoverflow.com/a/45668555. Or use https://127.0.0.1:8082
for less hassle.
- Run
npm run setupNewDotWebForEmulators ios
- Select the emulator you want to run if prompted. (If single emulator is available, then it will open automatically)
- Let the script execute till the message
π Done!
.
- Run
npm run setupNewDotWebForEmulators all
ornpm run setupNewDotWebForEmulators
- Check if the iOS flow runs first and then Android flow runs.
- Let the script execute till the message
π Done!
.
Unit tests are valuable when you want to test one component. They should be short, fast, and ideally only test one thing. Often times in order to write a unit test, you may need to mock data, a component, or library. We use the library Jest to help run our Unit tests.
- To run the Jest unit tests:
npm run test
We use Reassure for monitoring performance regression. More detailed information can be found here:
- If running on the iOS simulator pressing
βD
will open the debugging menu. - This will allow you to attach a debugger in your IDE, React Developer Tools, or your browser.
- For more information on how to attach a debugger, see React Native Debugging Documentation
Alternatively, you can also set up debugger using Flipper. After installation, press βD
and select "Open Debugger". This will open Flipper window. To view data stored by Onyx, go to Plugin Manager and install async-storage
plugin.
Our React Native Android app now uses the Hermes
JS engine which requires your browser for remote debugging. These instructions are specific to Chrome since that's what the Hermes documentation provided.
- Navigate to
chrome://inspect
- Use the
Configure...
button to add the Metro server address (typicallylocalhost:8081
, check yourMetro
output) - You should now see a "Hermes React Native" target with an "inspect" link which can be used to bring up a debugger. If you don't see the "inspect" link, make sure the Metro server is running
- You can now use the Chrome debug tools. See React Native Debugging Hermes
To make it easier to test things in web, we expose the Onyx object to the window, so you can easily do Onyx.set('bla', 1)
.
Often, performance issue debugging occurs in debug builds, which can introduce errors from elements such as JS Garbage Collection, Hermes debug markers, or LLDB pauses.
react-native-release-profiler
facilitates profiling within release builds for accurate local problem-solving and broad performance analysis in production to spot regressions or collect extensive device data. Therefore, we will utilize the production build version
To accurately profile your application, generating source maps for Android and iOS is crucial. Here's how to enable them:
-
Enable source maps on Android Ensure the following is set in your app's
android/app/build.gradle
file.project.ext.react = [ enableHermes: true, hermesFlagsRelease: ["-O", "-output-source-map"], // <-- here, plus whichever flag was required to set this away from default ]
-
Enable source maps on IOS Within Xcode head to the build phase -
Bundle React Native code and images
.export SOURCEMAP_FILE="$(pwd)/../main.jsbundle.map" // <-- here; export NODE_BINARY=node ../node_modules/react-native/scripts/react-native-xcode.sh
-
Install the necessary packages and CocoaPods dependencies:
npm i && npm run pod-install
-
Depending on the platform you are targeting, run your Android/iOS app in production mode.
-
Upon completion, the generated source map can be found at: Android:
android/app/build/generated/sourcemaps/react/productionRelease/index.android.bundle.map
IOS:main.jsbundle.map
web:dist/merged-source-map.js.map
- Ensure you have generated the source map as outlined above.
- Launch the app in production mode.
- Navigate to the feature you wish to profile.
- Initiate the profiling session by tapping with four fingers (on mobile) or
cmd+d
(on web) to open the menu and selectingUse Profiling
. - Close the menu and interact with the app.
- After completing your interactions, tap with four fingers or
cmd+d
again and select to stop profiling. - You will be presented with a
Share
option to export the trace, which includes a trace file (Profile<app version>.cpuprofile
) and build info (AppInfo<app version>.json
).
Build info:
{
appVersion: "1.0.0",
environment: "production",
platform: "IOS",
totalMemory: "3GB",
usedMemory: "300MB"
}
- You have two files:
AppInfo<app version>.json
andProfile<app version>.cpuprofile
- Place the
Profile<app version>.cpuprofile
file at the root of your project. - If you have already generated a source map from the steps above for this branch, you can skip to the next step. Otherwise, obtain the app version from
AppInfo<app version>.json
switch to that branch and generate the source map as described.
IMPORTANT:
You should generate the source map from the same branch as the trace was recorded.
- Use the following commands to symbolicate the trace for Android and iOS, respectively:
Android:
npm run symbolicate-release:android
IOS:npm run symbolicate-release:ios
web:npm run symbolicate-release:web
- A new file named
Profile_trace_for_<app version>-converted.json
will appear in your project's root folder. - Open this file in your tool of choice:
- SpeedScope (https://www.speedscope.app)
- Perfetto UI (https://ui.perfetto.dev/)
- Google Chrome's Tracing UI (chrome://tracing)
This is a persistent storage solution wrapped in a Pub/Sub library. In general that means:
- Onyx stores and retrieves data from persistent storage
- Data is stored as key/value pairs, where the value can be anything from a single piece of data to a complex object
- Collections of data are usually not stored as a single key (eg. an array with multiple objects), but as individual keys+ID (eg.
report_1234
,report_4567
, etc.). Store collections as individual keys when a component will bind directly to one of those keys. For example: reports are stored as individual keys becauseOptionRow.js
binds to the individual report keys for each link. However, report actions are stored as an array of objects because nothing binds directly to a single report action. - Onyx allows other code to subscribe to changes in data, and then publishes change events whenever data is changed
- Anything needing to read Onyx data needs to:
- Know what key the data is stored in (for web, you can find this by looking in the JS console > Application > IndexedDB > OnyxDB > keyvaluepairs)
- Subscribe to changes of the data for a particular key or set of keys. React components use
withOnyx()
and non-React libs useOnyx.connect()
- Get initialized with the current value of that key from persistent storage (Onyx does this by calling
setState()
or triggering thecallback
with the values currently on disk as part of the connection process)
- Subscribing to Onyx keys is done using a constant defined in
ONYXKEYS
. Each Onyx key represents either a collection of items or a specific entry in storage. For example, since all reports are stored as individual keys likereport_1234
, if code needs to know about all the reports (eg. display a list of them in the nav menu), then it would subscribe to the keyONYXKEYS.COLLECTION.REPORT
.
Actions are responsible for managing what is on disk. This is usually:
- Subscribing to Pusher events to receive data from the server that will get put immediately into Onyx
- Making XHRs to request necessary data from the server and then immediately putting that data into Onyx
- Handling any business logic with input coming from the UI layer
This layer is solely responsible for:
- Reflecting exactly the data that is in persistent storage by using
withOnyx()
to bind to Onyx data. - Taking user input and passing it to an action
As a convention, the UI layer should never interact with device storage directly or call Onyx.set()
or Onyx.merge()
. Use an action! For example, check out this action that is signing in the user here.
validateAndSubmitForm() {
// validate...
signIn(this.state.password, this.state.twoFactorAuthCode);
}
That action will then call Onyx.merge()
to set default data and a loading state, then make an API request, and set the response with another Onyx.merge()
.
function signIn(password, twoFactorAuthCode) {
Onyx.merge(ONYXKEYS.ACCOUNT, {isLoading: true});
Authentication.Authenticate({
...defaultParams,
password,
twoFactorAuthCode,
})
.then((response) => {
Onyx.merge(ONYXKEYS.SESSION, {authToken: response.authToken});
})
.catch((error) => {
Onyx.merge(ONYXKEYS.ACCOUNT, {error: error.message});
})
.finally(() => {
Onyx.merge(ONYXKEYS.ACCOUNT, {isLoading: false});
});
}
Keeping our Onyx.merge()
out of the view layer and in actions helps organize things as all interactions with device storage and API handling happen in the same place. In addition, actions that are called from inside views should not ever use the .then()
method to set loading/error states, navigate or do any additional data processing. All of this stuff should ideally go into Onyx
and be fed back to the component via withOnyx()
. Design your actions so they clearly describe what they will do and encapsulate all their logic in that action.
// Bad
validateAndSubmitForm() {
// validate...
this.setState({isLoading: true});
signIn()
.then((response) => {
if (result.jsonCode === 200) {
return;
}
this.setState({error: response.message});
})
.finally(() => {
this.setState({isLoading: false});
});
}
// Good
validateAndSubmitForm() {
// validate...
signIn();
}
Almost all the code is located in the src
folder, inside it there's some organization, we chose to name directories that are
created to house a collection of items in plural form and using camelCase (eg: pages, libs, etc), the main ones we have for now are:
- components: React native components that are re-used in several places.
- libs: Library classes/functions, these are not React native components (ie: they are not UI)
- pages: These are components that define pages in the app. The component that defines the page itself should be named
<pageName>Page
if there are components used only inside one page, they should live in its own directory named after the<pageName>
- styles: These files define styles used among components/pages
- contributingGuides: This is just a set of markdown files providing guides and insights to aid developers in learning how to contribute to this repo
Note: There is also a directory called /docs
, which houses the Expensify Help site. It's a static site that's built with Jekyll and hosted on GitHub Pages.
Files should be named after the component/function/constants they export, respecting the casing used for it. ie:
- If you export a constant named
CONST
, its file/directory should be named theCONST
. - If you export a component named
Text
, the file/directory should be namedText
. - If you export a function named
guid
, the file/directory should be namedguid
. - For files that are utilities that export several functions/classes use the UpperCamelCase version ie:
DateUtils
. - Higher-Order Components (HOCs) should be named in camelCase, like
withOnyx
. - All React components should be PascalCase (a.k.a. UpperCamelCase π«).
In most cases, the code written for this repo should be platform-independent. In such cases, each module should have a single file, index.js
, which defines the module's exports. There are, however, some cases in which a feature is intrinsically tied to the underlying platform. In such cases, the following file extensions can be used to export platform-specific code from a module:
- Mobile =>
index.native.js
- iOS Native App/Android Native App =>
index.ios.js
/index.android.js
- Web =>
index.website.js
- Desktop =>
index.desktop.js
Note: index.js
should be the default and only platform-specific implementations should be done in their respective files. i.e: If you have mobile-specific implementation in index.native.js
, then the desktop/web implementation can be contained in a shared index.js
.
index.ios.js
and index.android.js
are used when the app is running natively on respective platforms. These files are not used when users access the app through mobile browsers, but index.website.js
is used instead. index.native.js
are for both iOS and Android native apps. index.native.js
should not be included in the same module as index.ios.js
or index.android.js
.
When adding new API commands (and preferably when starting using a new one that was not yet used in this codebase) always
prefer to return the created/updated data in the command itself, instead of saving and reloading. ie: if we call CreateTransaction
,
we should prefer making CreateTransaction
return the data it just created instead of calling CreateTransaction
then Get
rvl=transactionList
Different platforms come with varying storage capacities and Onyx has a way to gracefully fail when those storage limits are encountered. When Onyx fails to set or modify a key the following steps are taken:
- Onyx looks at a list of recently accessed keys (access is defined as subscribed to or modified) and locates the key that was least recently accessed
- It then deletes this key and retries the original operation
By default, Onyx will not evict anything from storage and will presume all keys are "unsafe" to remove unless explicitly told otherwise.
To flag a key as safe for removal:
- Add the key to the
safeEvictionKeys
option inOnyx.init(options)
- Implement
canEvict
in the Onyx config for each component subscribing to a key - The key will only be deleted when all subscribers return
true
forcanEvict
e.g.
Onyx.init({
safeEvictionKeys: [ONYXKEYS.COLLECTION.REPORT_ACTIONS],
});
export default withOnyx({
reportActions: {
key: ({reportID}) => `${ONYXKEYS.COLLECTION.REPORT_ACTIONS}${reportID}`,
canEvict: props => !props.isActiveReport,
},
})(ReportActionsView);
- The major difference between React Native and React are the components that are used in the
render()
method. Everything else is exactly the same. Any React skills you have can be applied to React Native. - The application uses
react-navigation
for navigating between parts of the app. - Higher Order Components are used to connect React components to persistent storage via
react-native-onyx
.
This application is built with the following principles.
-
Data Flow - Ideally, this is how data flows through the app:
- Server pushes data to the disk of any client (Server -> Pusher event -> Action listening to pusher event -> Onyx).
Note: Currently the code only does this with report comments. Until we make more server changes, this step is actually done by the client requesting data from the server via XHR and then storing the response in Onyx.
-
Offline first
- Be sure to read OFFLINE_UX.md!
- All data that is brought into the app and is necessary to display the app when offline should be stored on disk in persistent storage (eg. localStorage on browser platforms). AsyncStorage is a cross-platform abstraction layer that is used to access persistent storage.
- All data that is displayed, comes from persistent storage.
-
UI Binds to data on disk
- Onyx is a Pub/Sub library to connect the application to the data stored on disk.
- UI components subscribe to Onyx (using
withOnyx()
) and any change to the Onyx data is published to the component by callingsetState()
with the changed data. - Libraries subscribe to Onyx (with
Onyx.connect()
) and any change to the Onyx data is published to the callback with the changed data. - The UI should never call any Onyx methods except for
Onyx.connect()
. That is the job of Actions (see next section). - The UI always triggers an Action when something needs to happen (eg. a person inputs data, the UI triggers an Action with this data).
- The UI should be as flexible as possible when it comes to:
- Incomplete or missing data. Always assume data is incomplete or not there. For example, when a comment is pushed to the client from a pusher event, it's possible that Onyx does not have data for that report yet. That's OK. A partial report object is added to Onyx for the report key
report_1234 = {reportID: 1234, isUnread: true}
. Then there is code that monitors Onyx for reports with incomplete data, and callsopenReport(1234)
to get the full data for that report. The UI should be able to gracefully handle the report object not being complete. In this example, the sidebar wouldn't display any report that does not have a report name. - The order that actions are done in. All actions should be done in parallel instead of sequence.
- Parallel actions are asynchronous methods that don't return promises. Any number of these actions can be called at one time and it doesn't matter what order they happen in or when they complete.
- In-Sequence actions are asynchronous methods that return promises. This is necessary when one asynchronous method depends on the results from a previous asynchronous method. Example: Making an XHR to
command=CreateChatReport
which returns a reportID which is used to callcommand=Get&rvl=reportStuff
.
- Incomplete or missing data. Always assume data is incomplete or not there. For example, when a comment is pushed to the client from a pusher event, it's possible that Onyx does not have data for that report yet. That's OK. A partial report object is added to Onyx for the report key
-
Actions manage Onyx Data
- When data needs to be written to or read from the server, this is done through Actions only.
- Action methods should only have return values (data or a promise) if they are called by other actions. This is done to encourage that action methods can be called in parallel with no dependency on other methods (see discussion above).
- Actions should favor using
Onyx.merge()
overOnyx.set()
so that other values in an object aren't completely overwritten. - Views should not call
Onyx.merge()
orOnyx.set()
directly and should call an action instead. - In general, the operations that happen inside an action should be done in parallel and not in sequence (eg. don't use the promise of one Onyx method to trigger a second Onyx method). Onyx is built so that every operation is done in parallel and it doesn't matter what order they finish in. XHRs on the other hand need to be handled in sequence with promise chains in order to access and act upon the response.
- If an Action needs to access data stored on disk, use a local variable and
Onyx.connect()
- Data should be optimistically stored on disk whenever possible without waiting for a server response. Example of creating a new optimistic comment:
- user adds a comment
- comment is shown in the UI (by mocking the expected response from the server)
- comment is created in the server
- server responds
- UI updates with data from the server
-
Cross Platform 99.9999%
- A feature isn't done until it works on all platforms. Accordingly, don't even bother writing a platform-specific code block because you're just going to need to undo it.
- If the reason you can't write cross-platform code is because there is a bug in ReactNative that is preventing it from working, the correct action is to fix RN and submit a PR upstream -- not to hack around RN bugs with platform-specific code paths.
- If there is a feature that simply doesn't exist on all platforms and thus doesn't exist in RN, rather than doing if (platform=iOS) { }, instead write a "shim" library that is implemented with NOOPs on the other platforms. For example, rather than injecting platform-specific multi-tab code (which can only work on browsers, because it's the only platform with multiple tabs), write a TabManager class that just is NOOP for non-browser platforms. This encapsulates the platform-specific code into a platform library, rather than sprinkling through the business logic.
- Put all platform specific code in dedicated files and folders, like /platform, and reject any PR that attempts to put platform-specific code anywhere else. This maintains a strict separation between business logic and platform code.
Updated rules for managing members across all types of chats in New Expensify.
-
Nobody can leave or be removed from something they were automatically added to. For example:
- DM members can't leave or be removed from their DMs
- Members can't leave or be removed from their own workspace chats
- Admins can't leave or be removed from workspace chats
- Members can't leave or be removed from the #announce room
- Admins can't leave or be removed from #admins
- Domain members can't leave or be removed from their domain chat
- Report submitters can't leave or be removed from their reports
- Report managers can't leave or be removed from their reports
- Group owners cannot be removed from their groups - they need to transfer ownership first
-
Excepting the above, admins can remove anyone. For example:
- Group admins can remove other group admins, as well as group members
- Workspace admins can remove other workspace admins, as well as workspace members, and invited guests
-
Excepting the above, members can remove guests. For example:
- Workspace members can remove non-workspace guests.
-
Excepting the above, anybody can remove themselves from any object
-
Member Invite β Remove β Leave β Can be removed β
- DM always has two participants. None of the participant can leave or be removed from the DM. Also no additional member can be invited to the chat.
-
-
Creator Member(Employee/User) Admin Auditor? Invite β β β β Remove β β β β Leave β β β β Can be removed β β β β - Creator can't leave or be removed from their own workspace
- Admins can't leave from the workspace
- Admins can remove other workspace admins, as well as workspace members, and invited guests
- Creator can remove other workspace admins, as well as workspace members, and invited guests
- Members and Auditors cannot invite or remove anyone from the workspace
-
Member(Employee/User) Admin Auditor? Invite β β β Remove β β β Leave β β β Can be removed β β β - No one can leave or be removed from the #announce room
-
Admin Invite β Remove β Leave β Can be removed β - Admins can't leave or be removed from #admins
-
Creator Member Guest(outside of the workspace) Invite β β β Remove β β β Leave β β β Can be removed β β β - Everyone can be removed/can leave from the room including creator
- Guests are not able to remove anyone from the room
-
Admin Member(default) Member(invited) Invite β β β Remove β β β Leave β β β Can be removed β β β - Admins are not able to leave/be removed from the workspace chat
- Default members(automatically invited) are not able to leave/be removed from the workspace chat
- Invited members(invited by members) are not able to invite or remove from the workspace chat
- Invited members(invited by members) are able to leave the workspace chat
- Default members and admins are able to remove invited members
-
-
Member Remove β Leave β Can be removed β
- Domain members can't leave or be removed from their domain chat
-
Submitter Manager Remove β β Leave β β Can be removed β β
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This application is built with Internationalization (I18n) / Localization (L10n) support, so it's important to always localize the following types of data when presented to the user (even accessibility texts that are not rendered):
- Texts: See translate method
- Date/time: see DateUtils
- Numbers and amounts: see NumberFormatUtils and LocaleDigitUtils
- Phones: see LocalPhoneNumber
In most cases, you will be needing to localize data used in a component, if that's the case, there's a HOC withLocalize. It will abstract most of the logic you need (mostly subscribe to the NVP_PREFERRED_LOCALE Onyx key) and is the preferred way of localizing things inside components.
Some pointers:
-
All translations are stored in language files in src/languages.
-
We try to group translations by their pages/components
-
A common rule of thumb is to move a common word/phrase to be shared when it's in 3 places
-
Always prefer longer and more complex strings in the translation files. For example if you need to generate the text
User has sent $20.00 to you on Oct 25th at 10:05am
, add just one key to the translation file and use the arrow function version, like so:nameOfTheKey: ({amount, dateTime}) => "User has sent " + amount + " to you on " + dateTime,
. This is because the order of the phrases might vary from one language to another. -
When working with translations that involve plural forms, it's important to handle different cases correctly.
For example:
- zero: Used when there are no items (optional).
- one: Used when there's exactly one item.
- two: Used when there's two items. (optional)
- few: Used for a small number of items (optional).
- many: Used for larger quantities (optional).
- other: A catch-all case for other counts or variations.
Hereβs an example of how to implement plural translations:
messages: () => ({ zero: 'No messages', one: 'One message', two: 'Two messages', few: (count) =>
${count} messages
, many: (count) =>You have ${count} messages
, other: (count) =>You have ${count} unread messages
, })In your code, you can use the translation like this:
translate('common.messages', {count: 1});
We utilize a CI/CD deployment system built using GitHub Actions to ensure that new code is automatically deployed to our users as fast as possible. As part of this process, all code is first deployed to our staging environments, where it undergoes quality assurance (QA) testing before it is deployed to production. Typically, pull requests are deployed to staging immediately after they are merged.
Every time a PR is deployed to staging, it is added to a special tracking issue with the label StagingDeployCash
(there will only ever be one open at a time). This tracking issue contains information about the new application version, a list of recently deployed pull requests, and any issues found on staging that are not present on production. Every weekday at 9am PST, our QA team adds the πLockCashDeploysπ
label to that tracking issue, and that signifies that they are starting their daily QA cycle. They will perform both regular regression testing and the QA steps listed for every pull request on the StagingDeployCash
checklist.
Once the StagingDeployCash
is locked, we won't run any staging deploys until it is either unlocked, or we run a production deploy. If severe issues are found on staging that are not present on production, a new issue (or the PR that caused the issue) will be labeled with DeployBlockerCash
, and added to the StagingDeployCash
deploy checklist. If we want to resolve a deploy blocker by reverting a pull request or deploying a hotfix directly to the staging environment, we can merge a pull request with the CP Staging
label.
Once we have confirmed to the best of our ability that there are no deploy-blocking issues and that all our new features are working as expected on staging, we'll close the StagingDeployCash
. That will automatically trigger a production deployment, open a new StagingDeployCash
checklist, and deploy to staging any pull requests that were merged while the previous checklist was locked.
These are some of the most central GitHub Workflows. There is more detailed information in the README here.
The preDeploy workflow executes whenever a pull request is merged to main
, and at a high level does the following:
- If the
StagingDeployCash
is locked, comment on the merged PR that it will be deployed later. - Otherwise:
- Create a new version by triggering the
createNewVersion
workflow - Update the
staging
branch from main.
- Create a new version by triggering the
- Also, if the pull request has the
CP Staging
label, it will execute thecherryPick
workflow to deploy the pull request directly to staging, even if theStagingDeployCash
is locked.
The deploy
workflow is really quite simple. It runs when code is pushed to the staging
or production
branches, and:
- If
staging
was updated, it creates a tag matching the new version, and pushes tags. - If
production
was updated, it creates a GitHub Release for the new version.
The platformDeploy
workflow is what actually runs the deployment on all four platforms (iOS, Android, Web, macOS Desktop). It runs a staging deploy whenever a new tag is pushed to GitHub, and runs a production deploy whenever a new release is created.
The lockDeploys
workflow executes when the StagingDeployCash
is locked, and it waits for any currently running staging deploys to finish, then gives Applause the π’ to begin QA by commenting in the StagingDeployCash
checklist.
The finishReleaseCycle
workflow executes when the StagingDeployCash
is closed. It updates the production
branch from staging
(triggering a production deploy), deploys main
to staging (with a new PATCH
version), and creates a new StagingDeployCash
deploy checklist.
Sometimes it might be beneficial to generate a local production version instead of testing on production. Follow the steps below for each client:
In order to generate a production web build, run npm run build
, this will generate a production javascript build in the dist/
folder.
The commands used to compile a production or staging desktop build are npm run desktop-build
and npm run desktop-build-staging
, respectively. These will product an app in the dist/Mac
folder named NewExpensify.dmg that you can install like a normal app.
HOWEVER, by default those commands will try to notarize the build (signing it as Expensify) and publish it to the S3 bucket where it's hosted for users. In most cases you won't actually need or want to do that for your local testing. To get around that and disable those behaviors for your local build, apply the following diff:
diff --git a/config/electronBuilder.config.js b/config/electronBuilder.config.js
index e4ed685f65..4c7c1b3667 100644
--- a/config/electronBuilder.config.js
+++ b/config/electronBuilder.config.js
@@ -42,9 +42,6 @@ module.exports = {
entitlements: 'desktop/entitlements.mac.plist',
entitlementsInherit: 'desktop/entitlements.mac.plist',
type: 'distribution',
- notarize: {
- teamId: '368M544MTT',
- },
},
dmg: {
title: 'New Expensify',
diff --git a/scripts/build-desktop.sh b/scripts/build-desktop.sh
index 791f59d733..526306eec1 100755
--- a/scripts/build-desktop.sh
+++ b/scripts/build-desktop.sh
@@ -35,4 +35,4 @@ npx webpack --config config/webpack/webpack.desktop.ts --env file=$ENV_FILE
title "Building Desktop App Archive Using Electron"
info ""
shift 1
-npx electron-builder --config config/electronBuilder.config.js --publish always "$@"
+npx electron-builder --config config/electronBuilder.config.js --publish never "$@"
There may be some cases where you need to test a signed and published build, such as when testing the update flows. Instructions on setting that up can be found in Testing Electron Auto-Update. Good luck π
In order to compile a production iOS build, run npm run ios-build
, this will generate a Chat.ipa
in the root directory of this project.
To build an APK to share run (e.g. via Slack), run npm run android-build
, this will generate a new APK in the android/app
folder.