Issues
- 0
Image offsets calculation is wrong
#34 opened by kokseen1 - 0
- 0
fg implementation is wrong
#49 opened by kokseen1 - 1
Save and load is not correct
#41 opened by kokseen1 - 1
SE does not stop when advancing quickly
#43 opened by kokseen1 - 0
Implement +=, -=, etc. operators
#45 opened by kokseen1 - 0
SDL_Mixer 1 frees memory less frequently
#3 opened by kokseen1 - 3
- 0
Animations are not implemented
#13 opened by kokseen1 - 2
Some scripts use lowercase asset filenames
#29 opened by kokseen1 - 1
Use an outlined font
#38 opened by kokseen1 - 1
- 1
Implement automatic asset scaling to fit window
#36 opened by kokseen1 - 1
Cache bgm data
#30 opened by kokseen1 - 1
SDL_Delay freezes program
#37 opened by kokseen1 - 0
Implement choice selection
#24 opened by kokseen1 - 1
Implement transitions and effects
#23 opened by kokseen1 - 1
Implement animation system
#40 opened by kokseen1 - 1
Handle looping animations
#28 opened by kokseen1 - 1
No click/touch controls
#21 opened by kokseen1 - 1
Support keyword arguments
#19 opened by kokseen1 - 0
Not all image types are supported
#17 opened by kokseen1 - 1
Not all commands are supported
#7 opened by kokseen1 - 1
Intensive functions block browser updates
#5 opened by kokseen1 - 0
Support frame index selection for images
#46 opened by kokseen1 - 0
Support string variables
#44 opened by kokseen1 - 1
Support appended text
#42 opened by kokseen1 - 0
Fetching audio files might be causing delay
#16 opened by kokseen1 - 0
Support wait command
#20 opened by kokseen1 - 0
Implement save/load
#22 opened by kokseen1 - 0
Implement sprite effects
#39 opened by kokseen1 - 0
- 1
- 0
Some backgrounds are invalid
#6 opened by kokseen1 - 0
Create a proper logger that uses console.log
#10 opened by kokseen1 - 0
Handle SE looping and channels
#27 opened by kokseen1 - 2
Handle @ operator
#33 opened by kokseen1 - 0
- 2
Boolean operators and != are not supported
#26 opened by kokseen1 - 0
Catch failed byte range requests
#31 opened by kokseen1 - 0
Implement byte range downloads
#12 opened by kokseen1 - 0
Support ++ operator
#18 opened by kokseen1 - 0
SDL_RWops allocated at around 0xa18ad8 will be unusable when calling SDL_RWclose on other locations
#1 opened by kokseen1 - 1
Textures do not remain across renders
#4 opened by kokseen1 - 0
Inequality is not supported by the parser
#15 opened by kokseen1 - 0
Implement parser
#14 opened by kokseen1 - 0