/godot-volumetric-cloud-demo

A demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders

MIT LicenseMIT

Volumetric Clouds

This is a demo implementing one way of drawing volumetric cloudscapes in Godot sky shaders.

This demo uses animated clouds generated from ray marching 3D textures. It features automatic time of day adjustments just by rotating the sun.

Renderer: Vulkan

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