Attempt to run Ryujinx on an iPhone.
What I've done:
- built CoreCLR for iOS (it runs Hello World.) (I'm using CoreCLR and not MonoAOT since I don't know if Ryujinx would work on MonoAOT)
NOTHING USEFUL HERE; trying to see if Ryujinx's new Apple Silicon port would also runs on iOS
Swift
Attempt to run Ryujinx on an iPhone.
What I've done: