/ryujinx-ios

NOTHING USEFUL HERE; trying to see if Ryujinx's new Apple Silicon port would also runs on iOS

Primary LanguageSwift

Attempt to run Ryujinx on an iPhone.

What I've done:

  • built CoreCLR for iOS (it runs Hello World.) (I'm using CoreCLR and not MonoAOT since I don't know if Ryujinx would work on MonoAOT)