Symbol name pattern of do_dlopen
Closed this issue · 8 comments
Hello,
I have successfully hooked some certain games using your illustrious repo, they all work like a charm, you have my many thanks!
As a consequence, I decided to dig into it deeper to find out how it works and have understood most of them except one point:
What confuses me is, where did you get this symbol name pattern exactly?
I have looked into libdl.so
as well as searching a bunch of references but got nothing at the end.
I wonder if you don't mind giving me a hint, thanks.
That exactly is it. But where do those weird suffix and prefixes come from?
That exactly is it. But where do those weird suffix and prefixes come from?
我超 我是不是上个月看过你博客(x
草,大佬为什么会看我的博客(
That exactly is it. But where do those weird suffix and prefixes come from?
我一开始也想到会不会是编译的时候有混淆,所以试着把libdl.so
反编译出来看了下,然而发现里面的符号是纯净的。
啊我明白了,在bin/linker64
里面
我一开始也想到会不会是编译的时候有混淆
只是因为C++的符号导出的时候需要一个类似转义的操作而已啦……
草,大佬为什么会看我的博客(
之前拆IP来着(
撞上盲点了,光想着动态链接库,忘了还有可执行文件(
问题解决,感谢!