kreezxil
https://gist.github.com/kreezxil/1551f77de2104d107dc6e4dc27a77714
Kreezcraft.com PresentsUnited States
Pinned Repositories
Compressed-Blocks-by-Kreezxil
For those times when your inventories are getting full of the common blocks that you just can't seem to part with long enough, or dump into the void, a trashcan, or an active volcano, now you can compress and keep them!
diamondglass
Glass made with Diamond with the attributes of Obsidian
dimensional-cake-rebuilt
cake that you eat that transports you across dimensions, currently to the end and back.
Lava-Dynamics
Adding Vulcanism to Minecraft via Block Update Detection (BUD)
Prismatics
Bringing the Power of Prisms to Minecraft
Subterranean-Waters
https://www.curseforge.com/minecraft/mc-mods/subterranean-waters
Technic-Solder-Support
Instructions and Scripts for installing and maintaining a Technic Solder Distribution Server.
the-seilican-experience
a pack based on 1.14.4 Minecolonies Getting Started configured and rejiggered to the desires of Seilican and his cadre of loyalist. So expect frequent massive changes, don't do this pack unless you want to feel the pain. but just the same the love.
World-of-Dragons
Config and Issues for World of Dragons
kreezxil's Repositories
kreezxil/claimthatchunk
A mod that allows members to claim chunks.
kreezxil/EnergyCraft
Code for the EnergyCraft bukkit plugin
kreezxil/Fun-World-Gen
This mod will replace the old bwg4 mod
kreezxil/Kenny-Programs
Kenny's lua programs
kreezxil/launcher
A custom Minecraft launcher for installing modpacks
kreezxil/LavaBoat-mod
kreezxil/ProgressiveAutomation
Progressive Automation
kreezxil/ServerForge
A Forge based Minecraft server-side plugin API
kreezxil/TechnicSolder
Sensible Changes to TechnicSolder for active Modpack Builders
kreezxil/TechStack-s-HeavyMachineryMod
This is the new Repo home for TechStack's Heavy Machinery Mod. - it is an attempt to remove unnecessary things from the repo, including the eclipse folders
kreezxil/Terasology
Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.