Facilitates UE4 developers with a baseline system for integrating OpenCL and/or CUDA kernels into their projects' workflows.
- Ensure your CUDA/OpenCL device's drivers are up-to-date.
- Copy or move the 'Plugins' folder into your project's root directory.
- Run-time compilation of CUDA modules is performed using NVRTC, which requires a 64-bit system configuration on the Windows platform.
- Does not allow for specification of device to execute kernel on (select the first one available for a given GPGPU framework)
- Requires that header-only libraries be written inline in the module code contained in the kernel asset.