Note, at this point the code generator handles only options (positional arguments, commands and pattern matching will follow).
Naval Fate.
Usage:
naval_fate.py ship create <name>...
naval_fate.py ship <name> move <x> <y> [--speed=<kn>]
naval_fate.py ship shoot <x> <y>
naval_fate.py mine (set|remove) <x> <y> [--moored|--drifting]
naval_fate.py --help
naval_fate.py --version
Options:
-h --help Show this screen.
--version Show version.
--speed=<kn> Speed in knots [default: 10].
--moored Moored (anchored) mine.
--drifting Drifting mine.
$ python docopt_c.py -o docopt.c example.docopt
or by using pipe
$ cat example.docopt | python docopt_c.py > docopt.c
#include "docopt.c"
int main(int argc, char *argv[])
{
DocoptArgs args = docopt(argc, argv, /* help */ 1, /* version */ "2.0rc2");
printf("Commands\n");
printf(" mine == %s\n", args.mine ? "true" : "false");
printf(" move == %s\n", args.move ? "true" : "false");
printf(" create == %s\n", args.create ? "true" : "false");
printf(" remove == %s\n", args.remove ? "true" : "false");
printf(" set == %s\n", args.set ? "true" : "false");
printf(" ship == %s\n", args.ship ? "true" : "false");
printf(" shoot == %s\n", args.shoot ? "true" : "false");
printf("Arguments\n");
printf(" x == %s\n", args.x);
printf(" y == %s\n", args.y);
printf("Flags\n");
printf(" --drifting == %s\n", args.drifting ? "true" : "false");
printf(" --help == %s\n", args.help ? "true" : "false");
printf(" --moored == %s\n", args.moored ? "true" : "false");
printf(" --version == %s\n", args.version ? "true" : "false");
printf("Options\n");
printf(" --speed == %s\n", args.speed);
return 0;
}
$ c99 example.c -o example.out
$ ./example.out mine --drifting --speed=20
Commands
mine == true
move == false
create == false
remove == false
set == false
ship == false
shoot == false
Arguments
x == (null)
y == (null)
Flags
--drifting == true
--help == false
--moored == false
--version == false
Options
--speed == 20
See the Python version's page for more info on developing.