/cardboard-unity-tutorial

A tutorial for getting a Google Cardboard Unity3D project up-and-running.

MIT LicenseMIT

cardboard-unity-tutorial

A tutorial for getting a Google Cardboard Unity3D project up-and-running.

  1. Install Unity
  2. Download the Google Cardboard Unity SDK

Create a test scene instructions:

  1. Run Unity
  2. New Project
  3. Leave as 3D
  4. File->Save Scene - Save as MainScene
  5. Delete the main camera
  6. File->Build Settings
  7. Click Android
  8. Click Switch Platform
  9. Click Add Open Scenes
  10. Close the Build Settings Window
  11. In Finder, open CardboardSDKForUnity.unitypackage in your Downloads folder
  12. Click Import
  13. Click on the Project tab in Unity
  14. Go to Cardboard->Prefabs
  15. Drag CardboardMain.prefab into the ‘Hierarchy’ section
  16. Switch to the “Scene” tab
  17. Zoom in and out with the mouse wheel
  18. GameObject->3D Object->Cube
  19. Set the cube to 0,-0.8,2.4
  20. GameObject->3D Object->Plane
  21. Set the plane to 0,-1.26,0
  22. GameObject->Light->Point Light
  23. Set to 0,1.92, 0
  24. Press the Play button, and hold ALT+move the mouse around to look around
  25. File->Build and Run with an Android device connected to run on device