/easyraft

Easy to use Raft library to make your app distributed, highly available and fault-tolerant

Primary LanguageGoApache License 2.0Apache-2.0

Go Report Card Go Reference GitHub go.mod Go version of a Go module GitHub release

An easy to use customizable library to make your Go application Distributed, Highly available, Fault Tolerant etc... using Hashicorp's Raft library which implements the Raft Consensus Algorithm.

Features

  • Configure and start a fully functional Raft node by writing ~10 lines of code
  • Automatic Node discovery (nodes are discovering each other using Discovery method)
    1. Built-in discovery methods:
      1. Static Discovery (having a fixed list of nodes addresses)
      2. mDNS Discovery for local network node discovery
      3. Kubernetes discovery
  • Cloud Native because of kubernetes discovery and easy to load balance features
  • Automatic forward to leader - you can contact any node to perform operations, everything will be forwarded to the actual leader node
  • Node monitoring/removal - the nodes are monitoring each other and if there are some failures then the offline nodes get removed automatically from cluster
  • Simplified state machine - there is an already implemented generic state machine which handles the basic operations and routes requests to State Machine Services (see Examples)
  • All layers are customizable - you can select or implement your own State Machine Service, Message Serializer and Discovery Method
  • gRPC transport layer - the internal communications are done through gRPC based communication, if needed you can add your own services

Note: snapshots are not supported at the moment, will be handled at later point Note: at the moment the communication between nodes are insecure, I recommend to not expose that port

Get Started

You can create a simple EasyRaft Node with local mDNS discovery, an in-memory Map service and MsgPack as serializer(this is the only one built-in at the moment)

import (
"github.com/ksrichard/easyraft"
"github.com/ksrichard/easyraft/discovery"
"github.com/ksrichard/easyraft/fsm"
"github.com/ksrichard/easyraft/serializer"
)

func main() {
    raftPort := 5000
    discoveryPort := 5001
    dataDir := "s1"
    node, err := easyraft.NewNode(
        raftPort,
        discoveryPort,
        dataDir,
        []fsm.FSMService{fsm.NewInMemoryMapService()},
        serializer.NewMsgPackSerializer(),
        discovery.NewMDNSDiscovery(),
        false,
    )
    
    if err != nil {
        panic(err)
    }
    stoppedCh, err := node.Start()
    if err != nil {
        panic(err)
    }
    defer node.Stop()
}

Examples

Examples can be found in the examples directory

Build

To regenerate gRPC code and install dependencies simply run make install

TODO

  • Add more examples
  • Test coverage
  • Secure communication between nodes (SSL/TLS)
  • Backup/Restore backup handling
  • Allow configuration option to pass any custom raft.FSM