/Cookin-Boiler

A Unity VR Game

Primary LanguageC#

Cookin-Boiler

A Unity VR Game

Week 1 Progress

Project name
Cookin’ Boiler
List of mechanics with features completed, and still in progress
Scene is in progress
Ray casting is set up, the lights are set up
Cutting is still in progress
• Summary of work done in the past week

  1. Created git repository
  2. Made a few models for the kitchen: knife, mug, etc.
  3. Set up the kitchen scene with everything
    a. The basic structure
    b. Kitchen appliances
    c. Pots and pans
    d. Oven lights
    e. Utensils
  4. Set up steam VR
  5. Set up ray casting
    • Summary of work that will be done in the next week
     Finish up cutting script
     Create Gustavo Model
     Create Starship model
     Create recipes
     Figure out winning conditions
     Create the starting UI

Week 2 Progress

Project name
Cookin’ Boiler
List of mechanics with features completed, and still in progress
Scene is in progress
Ray casting is set up, the lights are set up
Cutting is still in progress
• Summary of work done in the past week

  1. Lots of texturing to the scene and new room added
  2. Restructure of the project directory to make cleaner and more readable
  3. Add hand models to the controllers and create script to allow picking up utensils
  4. Resize everything to look normal in VR
  5. Add a script to begin the game and start a countdown timer

• Summary of work that will be done in the next week
 Lighting
 Add clutter to scene
 Add humanoids to scene

 Add recipes
 Add food
 Add scripts to pick up new utensils when needed

Week 3 Progress

Project name
Cookin’ Boiler
List of mechanics with features completed, and still in progress
Scene is in completed
Lighting is completed
Cutting is still in progress
• Summary of work done in the past week

  1. Adding clutter to make kitchen feel populated
  2. Add humanoids into restaurant, might animate if there's time later
  3. Lighting
  4. Created scripts to summon utensils if you lose them
  5. Updated colliders and refactored entire project structure

• Summary of work that will be done in the next week
 Finish all interactable scripts
 Add win conditions
 Model broken food

 Add recipes to scene

Week 4 Progress

Project name
Cookin’ Boiler
List of mechanics with features completed, and still in progress
Scene is in completed
Lighting is completed
Cutting is completed
Boiling is completed

• Summary of work done in the past week

  1. Finished cutting
  2. Set up attaching food to various objects
  3. Finished cooking food in boiling water
  4. Win conditions

• Summary of work that will be done in the next week
 Import broken food models
 Script a win
 Add sounds effects (if time allows)

 Build