Pinned Repositories
angular-dragdrop
Implementing jQueryUI Drag and Drop functionality in AngularJS (with Animation) is easier than ever
boto
Python interface to Amazon Web Services
car-smog
flashbang-playn
A Java port of the ActionScript flashbang game framework, for use in PlayN projects.
GwtMobile-PhoneGap
gwtmobile-phonegap is a GWT wrapper of the PhoneGap Javascript library. PhoneGap is a cross-platform development framework that provides core mobile device features to web-based mobile apps. GWT by Google is a new way of developing web applications -- write apps in Java then compile into javascript. gwtmobile-phonegap enables a GWT mobile application to use PhoneGap functions.
kuokon
test
kuokon.github.io
Phonegap-Flurry-Plugin
Phonegap plugin (iOS) to use Flurry Analytics Event tracking and Pageview tracking
playn
A fork of PlayN where OOO perpetrates improvements that eventually make it back upstream.
stock
kuokon's Repositories
kuokon/boto
Python interface to Amazon Web Services
kuokon/GwtMobile-PhoneGap
gwtmobile-phonegap is a GWT wrapper of the PhoneGap Javascript library. PhoneGap is a cross-platform development framework that provides core mobile device features to web-based mobile apps. GWT by Google is a new way of developing web applications -- write apps in Java then compile into javascript. gwtmobile-phonegap enables a GWT mobile application to use PhoneGap functions.
kuokon/playn
A fork of PlayN where OOO perpetrates improvements that eventually make it back upstream.
kuokon/angular-dragdrop
Implementing jQueryUI Drag and Drop functionality in AngularJS (with Animation) is easier than ever
kuokon/car-smog
kuokon/flashbang-playn
A Java port of the ActionScript flashbang game framework, for use in PlayN projects.
kuokon/kuokon
test
kuokon/kuokon.github.io
kuokon/Phonegap-Flurry-Plugin
Phonegap plugin (iOS) to use Flurry Analytics Event tracking and Pageview tracking
kuokon/stock
kuokon/Terasology
Terasology is an open source project started by Benjamin "begla" Glatzel to research procedural terrain generation and efficient rendering techniques in Java using the LWJGL. The engine uses a block-based voxel-like approach as seen in Minecraft. After proving itself as a solid tech demo begla was joined at first by Anton "small-jeeper" Kireev and Rasmus "Cervator" Praestholm and a full-fledged game concept was born. Our goal is a game that pays ample tribute to Minecraft in initial look and origin, but stakes out its own niche by adopting the NPC-helper and caretaker feel from such games as Dwarf Fortress and Dungeon Keeper, while striving for added depth and sophistication in the foundation systems akin to DF.
kuokon/test