This is the official Android port of VLC.
VLC on Android plays all the same files as the classical version of VLC, and features a media database for Audio and Video files and stream.
Here are the current folders of vlc-android project:
- extension-api : Application extensions SDK (not released yet)
- application : Android application source code, organized by modules.
- buildsystem : Build scripts, CI and maven publication configuration
- libvlc : LibVLC gradle module, VLC source code will be cloned in
vlc/
at root level. - medialibrary : Medialibrary gradle module
LibVLC is the Android library embedding VLC engine, which provides a lot of multimedia features, like:
- Play every media file formats, every codec and every streaming protocols
- Hardware and efficient decoding on every platform, up to 8K
- Network browsing for distant filesystems (SMB, FTP, SFTP, NFS...) and servers (UPnP, DLNA)
- Playback of Audio CD, DVD and Bluray with menu navigation
- Support for HDR, including tonemapping for SDR streams
- Audio passthrough with SPDIF and HDMI, including for Audio HD codecs, like DD+, TrueHD or DTS-HD
- Support for video and audio filters
- Support for 360 video and 3D audio playback, including Ambisonics
- Ability to cast and stream to distant renderers, like Chromecast and UPnP renderers.
And more.
You can use our LibVLC module to power your own Android media player. Have a look at our sample codes.
VLC for Android is licensed under GPLv2 (or later). Android libraries make this, de facto, a GPLv3 application.
VLC engine (LibVLC) for Android is licensed under LGPLv2.
Native libraries are published on bintray. So you can:
- Build the application and get libraries via gradle dependencies (JVM build only)
- Build the whole app (LibVLC + Medialibrary + Application)
- Build LibVLC only, and get an .aar package
VLC-Android build relies on gradle build modes :
Release
&Debug
will get LibVLC and Medialibrary from Bintray, and build application source code only.SignedRelease
also, but it will allow you to sign application apk with a local keystore.Dev
will build build LibVLC, Medialibrary, and then build the application with these binaries. (via build scripts only)
You will need a recent Linux distribution to build VLC. It should work with Windows 10, and macOS, but there is no official support for this.
Check our AndroidCompile wiki page, especially for build dependencies.
Here are the essential points:
On Debian/Ubuntu, install the required dependencies:
sudo apt install automake ant autopoint cmake build-essential libtool-bin \
patch pkg-config protobuf-compiler ragel subversion unzip git \
openjdk-8-jre openjdk-8-jdk flex python wget
Setup the build environment:
Set $ANDROID_SDK
to point to your Android SDK directory
export ANDROID_SDK=/path/to/android-sdk
Set $ANDROID_NDK
to point to your Android NDK directory
export ANDROID_NDK=/path/to/android-ndk
Then, you are ready to build!
buildsystem/compile.sh -l -a <ABI>
ABI can be arm
, arm64
, x86
, x86_64
or all
for a multi-abis build
You can do a library release build with -r
argument
Build Medialibrary with -ml
instead of -l
VLC is a libre and open source project, we welcome all contributions.
Just respect our Code of Conduct.
Pull requests must be proposed on our gitlab server.
So you must create an account, fork vlc-android project, and propose your merge requests from it.
Exept for translations, see the section below.
You can help improving translations too by joining the transifex vlc project
Translations merge requests are then generated from transifex work.
VLC for Android bugtracker is hosted on VideoLAN gitlab
Please look for existing issues and provide as much useful details as you can (e.g. vlc app version, device and Android version).
A template is provided, please use it!
Issues without relevant informations will be ignored, we cannot help in this case.
- Android mailing list: android@videolan.org
- bugtracker: https://code.videolan.org/videolan/vlc-android/issues
- IRC: #videolan channel on freenode
- VideoLAN forum: https://forum.videolan.org/