/DynRigBuilder

Primary LanguagePythonMIT LicenseMIT

DynRigBuilder

DynRigBuilder builds a nHair-based dynamic rig in Maya that could be used for animating character hair, rope, etc. To manage multiple hair systems in the scene, please refer to HairSystemManager.

Features

  • Interactive rig layout
  • Spline IK with multiple controls and length preservation
  • Variable FK
  • nHair Dynamics with key-framed animation as guide (attraction adjustable)
  • Animation blend between key-framed and simulated result

Requirements

  • Maya 2013 and above

Usage

  • Copy the root folderDynRigBuilder into your maya script folder, make sure the folder name stay the same. An example file structure is as follows: example file structure

  • Run the scripts below, and the UI will show up.

import DynRigBuilder
DynRigBuilder.show() 

Demo Video

TODO

  • volume preservation / squash&stretch
  • import and export rig layout
  • control shape editor