Pinned Repositories
Addressables-Sample
Demo project using Addressables package
AIShader
ChatGPT-powered shader generator for Unity
AndPermission
:heavy_check_mark: Android Runtime Permission,support the right to apply for permission at any place.
AnimatedSpriteCompression
Animated sprite compression format using delta encoding.
Anime4K
A High-Quality Real Time Upscaler for Anime Video
GoogleStyleGuide
C++\ Python \Javascript\Objective-C Google Style Guide
mono
Mono open source ECMA CLI, C# and .NET implementation.
ShaderlabVS
ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming
Unity_ECS_Tutorials
The ECS Tutorials For Unity
VisualEffectGraph-Samples
Visual Effect Graph - Samples Project
kushinn's Repositories
kushinn/AIShader
ChatGPT-powered shader generator for Unity
kushinn/aseprite_builder
Builds aseprite using GitHub actions
kushinn/Brown-Dust-2-Asset
kushinn/cesium-unity
Bringing the 3D geospatial ecosystem to Unity
kushinn/citra
A Nintendo 3DS Emulator
kushinn/CodeGeeX4
CodeGeeX4-ALL-9B, the open-source version of the latest CodeGeeX4 model series.
kushinn/com.unity.gis.high-precision-framework
This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solving problems outside of the pure geospatial streaming applications.
kushinn/DanmukuWebgl
kushinn/Descent3
Descent 3 by Outrage Entertainment
kushinn/dotween
A Unity C# animation engine. HOTween v2
kushinn/Edgar-Unity
Unity Procedural Level Generator
kushinn/gpu.cpp
A lightweight library for portable low-level GPU computation using WebGPU.
kushinn/hybridclr
HybridCLR是一个特性完整、零成本、高性能、低内存的Unity全平台原生c#热更新解决方案。 HybridCLR is a fully featured, zero-cost, high-performance, low-memory solution for Unity's all-platform native c# hotupdate.
kushinn/iptv
Collection of publicly available IPTV channels from all over the world
kushinn/JTRP
JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
kushinn/LWGUI
A Lightweight, Flexible, Powerful Shader GUI System for Unity.
kushinn/MooaToon
The Ultimate Solution for Cinematic Toon Rendering in UE5
kushinn/nuzu
Yuzu based repository. If you are a developer and able to continue this project, contact me on Reddit
kushinn/playdeck-unity-integration
kushinn/Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
kushinn/Real-Time-Rendering-4th-CN
《Real-Time Rendering 4th》 (RTR4) 中文翻译
kushinn/Render-Crowd-Of-Animated-Characters
Animation Baker and Instancing for Animated Characters: Using GPU to implement large-amount animation characters rendering. The animation map for vertex shader to modify the vertex position of the mesh at runtime. Using GPU instancing to reduce draw calls.
kushinn/slang
Making it easier to work with shaders
kushinn/spine-runtimes
2D skeletal animation runtimes for Spine.
kushinn/ue5coro
A gameplay-focused C++17/20 coroutine implementation for Unreal Engine 5.
kushinn/UniHacker
Patch all versions of Unity3D and UnityHub for Windows, MacOS, Linux and Docker.
kushinn/UnLua
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE.
kushinn/whisper
Robust Speech Recognition via Large-Scale Weak Supervision
kushinn/xess
kushinn/yuzu
Nintendo Switch emulator (unofficial mirror fork)