Pinned Repositories
fast_radius_search
Source Code for "Fast Radius Search Exploiting Ray Tracing Frameworks"
light_probe_placement
Unity component for the implementation of the Eurographics 2021 Poster: Illumination-driven Light Probe Placement.
MFR
Source code and resources related to multifragment rendering
nss
A Neural Builder for Spatial Subdivision Hierarchies
tgmm_sky_sampling
Sampling Clear Sky Models using Truncated Gaussian Mixtures
crayengine_mini
Two-file implementation of a mini ray tracing engine for rapid prototyping via a C/C++ API
data_structures
Reference implementation of common data structures and basic sorting algorithms
ingamefmscout
Source code (GUI) of the Ingame FMScout/FMAssistant series, my old Football Manager real-time scouting and editing tool
opengl_course
Source material from my Intro to OpenGL (3.3) lab course during my PhD years
publications
Supplemental material and links from my published papers
kvarcg's Repositories
kvarcg/publications
Supplemental material and links from my published papers
kvarcg/ingamefmscout
Source code (GUI) of the Ingame FMScout/FMAssistant series, my old Football Manager real-time scouting and editing tool
kvarcg/crayengine_mini
Two-file implementation of a mini ray tracing engine for rapid prototyping via a C/C++ API
kvarcg/data_structures
Reference implementation of common data structures and basic sorting algorithms
kvarcg/opengl_course
Source material from my Intro to OpenGL (3.3) lab course during my PhD years