Pinned Repositories
MaterialX
MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.
glTF
glTF – Runtime 3D Asset Delivery
glTF_MaterialX
glTF / MaterialX Translation Library
MaterialX
MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.
MaterialX_Learn
Complementary site for learning and integrating MaterialX
MaterialX_Learn_Sample_Codespace
Sample Reposity using MaterialX Learn notebook
materialxgltf
MaterialX / glTF Interoperability Tools
materialxjson
MaterialX JSON I/O Python Package
materialxMaterials
materialxMaterials
QuiltiX
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
kwokcb's Repositories
kwokcb/MaterialX_Learn
Complementary site for learning and integrating MaterialX
kwokcb/glTF_MaterialX
glTF / MaterialX Translation Library
kwokcb/MaterialX_Learn_Sample_Codespace
Sample Reposity using MaterialX Learn notebook
kwokcb/materialxgltf
MaterialX / glTF Interoperability Tools
kwokcb/MaterialX
MaterialX is an open standard for transfer of rich material and look-development content between applications and renderers.
kwokcb/materialxjson
MaterialX JSON I/O Python Package
kwokcb/materialxMaterials
materialxMaterials
kwokcb/OSL_build
build setup for Open Shading Language on Windows
kwokcb/QuiltiX
QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets
kwokcb/buildMaterialX
Sample repo to build / run MaterialX using Python / Codespaces
kwokcb/cgltf
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
kwokcb/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
kwokcb/kwokcb
kwokcb/materialx-test
kwokcb/USD
Universal Scene Description
kwokcb/glTF-MaterialX-Converter-Fork
Prototype tooling between glTF (JSON) and MaterialX (XML) file formats.
kwokcb/litegraph.js
A graph node engine and editor written in Javascript similar to PD or UDK Blueprints, comes with its own editor in HTML5 Canvas2D. The engine can run client side or server side using Node. It allows to export graphs as JSONs to be included in applications independently.
kwokcb/materialxocio
OCIO Utilities for MaterialX
kwokcb/OpenColorIO
A color management framework for visual effects and animation.
kwokcb/OpenPBR
Specification and reference implementation for the OpenPBR Surface shading model