kylawl
Rendering programmer @ Jetpack Interactive, ported God of War to PC. Founder of @LuminawesomeGames, friend to woodland creatures.
Luminawesome GamesVancouver, Canada
Pinned Repositories
bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
bmfont
Imported from Angle Code's Bitmap Font Generator SVN repo on Source Forge
DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
git-giant
Built for game developers who are used to the world of versioned game data, git-giant seamlessly bridges the worlds of git and large game data.
imgui
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
LumixEngine
3D Game Engine
ozz-animation
Open source c++ skeletal animation library and toolset
renderdoc
RenderDoc is a stand-alone graphics debugging tool.
UE4Sublime
Unreal Engine 4 snippets for Sublime Text
kylawl's Repositories
kylawl/bgfx
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
kylawl/bmfont
Imported from Angle Code's Bitmap Font Generator SVN repo on Source Forge
kylawl/git-giant
Built for game developers who are used to the world of versioned game data, git-giant seamlessly bridges the worlds of git and large game data.
kylawl/UE4Sublime
Unreal Engine 4 snippets for Sublime Text
kylawl/DirectXShaderCompiler
This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.
kylawl/imgui
Bloat-free Immediate Mode Graphical User interface for C++ with minimal dependencies
kylawl/LumixEngine
3D Game Engine
kylawl/ozz-animation
Open source c++ skeletal animation library and toolset
kylawl/renderdoc
RenderDoc is a stand-alone graphics debugging tool.
kylawl/v-hacd
Automatically exported from code.google.com/p/v-hacd
kylawl/win32
Public mirror for win32-pr