Issues
- 4
Example demo is not working properly
#67 opened by fullonic - 0
Water mask encoding (not generation)
#16 opened by kylebarron - 1
Vertex normals
#17 opened by kylebarron - 0
Example with Trimesh
#24 opened by kylebarron - 1
Add tests for correctness
#8 opened by kylebarron - 0
Move CI testing to github actions
#27 opened by kylebarron - 0
Allow indices to be a 2d array
#26 opened by kylebarron - 1
obj to quantized-mesh
#25 opened by nikolos82 - 1
- 0
Finish ritter method for bounding sphere
#7 opened by kylebarron - 0
- change to onViewportLoad to align with Tile3DLayer
#22 opened by todo - 0
Refactor example to use TerrainLayer subclass
#20 opened by kylebarron - 2
Check triangleIndices
#9 opened by kylebarron - 1
Comparing deck.gl rendering vs maptiler
#15 opened by kylebarron - 2
Normals pointing the wrong way
#11 opened by kylebarron - 1
Check winding order of input triangles
#13 opened by kylebarron - 0
- 0
- 0
Docs about using gzip as file object
#5 opened by kylebarron - 0
whether to use 16 or 32 bits
#3 opened by todo - 0
write required number of bytes
#4 opened by todo - 0
this could probably be better without >>31
#2 opened by todo