kyuuzou
Hey! Ever since I beat Monkey Island back in the 90s, I've always been either playing or developing videogames. Sometimes, both!
Lisbon, Portugal
Pinned Repositories
AITextAdventureEngine
An Unreal AI-powered text adventure engine.
battle-city
A remake of Namco's classic Battle City from 1985, made in Unity.
boids
An experiment with boids in Unity.
BuildReportInspector
Editor script which implements an inspector for the BuildReport class
chm-translator
Translator for Microsoft's Compiled HTML (.chm) files.
JLPT-Dojo
An Unreal VR game, dedicated to learning Japanese and prepare for the JLPT.
poison-strike
A spiritual successor of Miniclip's Ores, made in C++ with SDL 2.0.
shader-sandbox
Experimentation sandbox for shaders
warcraft
A clone of Blizzard's classic Warcraft: Orcs and Humans from 1994, made in Unity.
ShapeShifter
An utility for skinning and switching between different games within the same Unity project.
kyuuzou's Repositories
kyuuzou/warcraft
A clone of Blizzard's classic Warcraft: Orcs and Humans from 1994, made in Unity.
kyuuzou/JLPT-Dojo
An Unreal VR game, dedicated to learning Japanese and prepare for the JLPT.
kyuuzou/BuildReportInspector
Editor script which implements an inspector for the BuildReport class
kyuuzou/battle-city
A remake of Namco's classic Battle City from 1985, made in Unity.
kyuuzou/AITextAdventureEngine
An Unreal AI-powered text adventure engine.
kyuuzou/poison-strike
A spiritual successor of Miniclip's Ores, made in C++ with SDL 2.0.
kyuuzou/boids
An experiment with boids in Unity.
kyuuzou/chm-translator
Translator for Microsoft's Compiled HTML (.chm) files.
kyuuzou/compilation-visualizer
Unity Tool showing a timeline of assembly compilation. This is especially helpful when trying to optimize compile times and dependencies between assemblies. Besides showing a graphical view of compilation, selecting an assembly shows both dependencies and dependents of that assembly.
kyuuzou/kyuuzou.github.io
kyuuzou/ScriptableObjectCollection
A library to help improve the usability of Unity3D Scriptable Objects by grouping then into a collection and exposing then by code or nice inspectors!
kyuuzou/shader-sandbox
Experimentation sandbox for shaders
kyuuzou/UBootstrap.Webp
Integrate Webp images into your Unity3D projects.
kyuuzou/ecs
Entity-Component System experimentation on Unity (DOTS) and Unreal (MASS).
kyuuzou/hdrp-sandbox
Sandbox for testing Unity's High Definition Render Pipeline
kyuuzou/homepage
A webpage intended to be used as a homepage, with a search engine and customizable rss feed.
kyuuzou/lygia
LYGIA, it's a granular and multi-language (GLSL, HLSL, WGSL, MSL and CUDA) shader library designed for performance and flexibility
kyuuzou/repository-readme-template
Template for README files for repositories.
kyuuzou/stupid-kombat
kyuuzou/tsurukame
Tsurukame is an unofficial WaniKani app for iOS. It helps you learn Japanese Kanji.