Pinned Repositories
1BJ-NotToBeAMess_C3
This is a small interactive narrative prototype for 1-bit game jam - edition #2 on which I was lead programmer. It was made in Construct 3.
AnimationTest_SDL2
Animation test using SDL2. This is a transcoding of Glusoft's C++ example to straight C, which I have done for educative purposes.
Antinomy_C3
Platformer prototype in Construct 3 with some cool mechanics inspired by Wario Land.
Bitsweeper_SDL2
Minesweeper in C using some bitwise stuff.
CreatureCapture_C3_tutorial
A small game prototype in Construct 3, which I was making for a video tutorial series (available on YouTube).
Fighty_C3
Small game made for a game jam with Youth Fusion using Construct 3.
LemonadeTycoon_Processing
Unfinished clone of the financial literacy game Lemonade Tycoon coded in Java and using processing for graphics.
LRJ23-A_River_Beyond_C3
A series of prototypes which led to my our project submission for LowRezJam 2023 . For Construct 3 game engine.
SpriteAtlas_SDL2
SpriteAtlas using SDL2 and the C# bindings for the library.
XO_TicTacToe_SDL2
XO is a simple Tic Tac Toe program with a graphical pixel art look, some music, and a clever AI. Its made in C99 with SDL2.
l-t-m-f's Repositories
l-t-m-f/CreatureCapture_C3_tutorial
A small game prototype in Construct 3, which I was making for a video tutorial series (available on YouTube).
l-t-m-f/LemonadeTycoon_Processing
Unfinished clone of the financial literacy game Lemonade Tycoon coded in Java and using processing for graphics.
l-t-m-f/LRJ23-A_River_Beyond_C3
A series of prototypes which led to my our project submission for LowRezJam 2023 . For Construct 3 game engine.
l-t-m-f/1BJ-NotToBeAMess_C3
This is a small interactive narrative prototype for 1-bit game jam - edition #2 on which I was lead programmer. It was made in Construct 3.
l-t-m-f/AnimationTest_SDL2
Animation test using SDL2. This is a transcoding of Glusoft's C++ example to straight C, which I have done for educative purposes.
l-t-m-f/Antinomy_C3
Platformer prototype in Construct 3 with some cool mechanics inspired by Wario Land.
l-t-m-f/Bitsweeper_SDL2
Minesweeper in C using some bitwise stuff.
l-t-m-f/Fighty_C3
Small game made for a game jam with Youth Fusion using Construct 3.
l-t-m-f/SDL2_gpu-0.12.0-mingw64
Compilation of SDL_gpu on win10 64-bits which works with MSYS2 for Mingw64.
l-t-m-f/SpriteAtlas_SDL2
SpriteAtlas using SDL2 and the C# bindings for the library.
l-t-m-f/XO_TicTacToe_SDL2
XO is a simple Tic Tac Toe program with a graphical pixel art look, some music, and a clever AI. Its made in C99 with SDL2.
l-t-m-f/Game-of-Life_NCurses
Game of Life with NCurses implemented in C for Windows.
l-t-m-f/game_modules
Public utilities I share and use between game project (c99).
l-t-m-f/GotchiTaMm_SDL2
GotchiTaMm is a pet-companion which is built as a replica or tribute of the original Tamagotchi by Bandai. It uses C# 7.0 and bindings to the SDL2 libraries for mostly everything: input, graphic, sound and font support.
l-t-m-f/l-t-m-f
Config files for my GitHub profile.
l-t-m-f/l-t-m-f.github.io
My website test.
l-t-m-f/pluto
SDL/flecs bridge framework (WIP)
l-t-m-f/ProjectBase_libtcod
Project base using libtcod 122 - Standard C. For making traditional roguelikes, this is a workable starting point.
l-t-m-f/stream_setup
C99 setup for my streams