this is me learning vulkan and playing with it.
Main menu/Console:
Simulation Space:
Simulation Running:
Paused Full-screen:
Now Camera following G-Best
Displaying Location of Particle on console:
Opening the Console again:
Particle converging in simulation:
Explaining various UI elements:
Note: cognitive constant is controls personal influence, social constant controls social influence
dependencies:
CMake,
vcpkg,
vulkan (LunarG reccommended),
C++ 20 compatible compiler (with modules support)
powershell (mine: 7.2.3)
Objectives:
Cpp20
Vulkan expertise
Note: