/iphoneAudioSyncer

This is a prototype that syncs audio between two phones.. one phone hosts the audio session and the other broadcasts it.

Primary LanguageObjective-C

this repo builds on the small prototype here https://github.com/abbood/audioSamplingToAudioQueue

The idea is to sync the music playing on two iphones.. one acts as the host, and the other acts as a client. Most of the networking architecture was based on these awesome tutorials: