Issues
- 4
Critical error: Assertion failed: Index >= 0 (from LatentPromise.cpp:138) v1.10.3
#37 opened by Recognized - 3
- 1
Mention 'using namespace' in readme
#36 opened by scurvydoggo - 1
MSVC version incompatibilty (14.38 vs 14.41)
#34 opened by scurvydoggo - 1
Quest 3 Android Packaging
#33 opened by khanhha - 2
Packaging issues (using TextureGraph plugin)
#32 opened by scott-hf - 5
UObject destruction causes it to leak its incomplete(suspended) latent coroutines
#27 opened by yuriy0 - 11
UE5CoroGAS: "Overlapping ability activations with the same prediction" key when triggering ability from client
#30 opened by JonathanIlk - 8
- 6
UnrealBuildTool packing error - Could not find definition for module 'UE5Coro'
#31 opened by datoslabs - 6
Ability for coroutine to await its own cancellation
#28 opened by Acren - 1
- 8
- 1
How to cancel TCoroutine<> if its already running
#25 opened by xeon321 - 3
Canceling Nested Latent Awaiters
#24 opened by DavidCampbellIII - 1
- 2
- 1
[Question] TPromise Example
#20 opened by savasozer - 5
- 1
发布安卓报错
#16 opened by kimyang5566 - 5
Waiting for a coroutine in a coroutine takes 1-Tick for the process to return
#18 opened by aziogroup - 2
Is it dangerous for the UObject to be destroyed without canceling the coroutine?
#17 opened by aziogroup - 3
Why are exceptions not supported?
#3 opened by broly - 7
Compile error?
#15 opened by xermao - 2
Live coding breaks generators
#14 opened by qwe321 - 8
- 2
Compile error : A coroutine cannot have a return type containing 'auto'
#12 opened by ameaninglessname - 3
Event-driven corotines
#10 opened by ameaninglessname - 1
[Question] About TCoroutine lifetime
#11 opened by ameaninglessname - 3
Stop or cancel coroutine
#5 opened by Instand - 1
co_await Promise.GetFuture(); crash
#9 opened by pk1234dva - 3
Return values from coroutines
#7 opened by broly - 2
Coroutine awaiting another coroutine
#8 opened by Acren - 1
- 1
Undefined behaviour
#2 opened by kelbon