An independent, light-weighted lipsync solution for Unity.
LipSyncLite can help you implement the lipsync feature on your Unity application, by making use of character models with face blendshapes and audio files you provided.
See Docs/LipSyncLite_User_Manual.docx for detailed information. For now Chinese version only, sorry.
This project use UnityChan model set to demostrate the LipSyncLite features. The UnityChan model, of course, is not part of LipSyncLite.
The UnityChan contents could be found here.