#Netty-socketio Overview
This project is an open-source Java implementation of Socket.IO server. Based on Netty server framework.
Checkout Demo project
Licensed under the Apache License 2.0.
- Supports 0.7+ version of Socket.IO-client up to latest - 0.9.11
- Supports xhr-polling transport
- Supports flashsocket transport
- Supports websocket transport (Hixie-75/76/Hybi-00, Hybi-10..Hybi-13)
- Supports namespaces
- Supports ack (acknowledgment of received data)
- Supports SSL
- Supports Rooms
- Lock-free implementation
- Declarative handler configuration via annotations
####Please Note: trunk is current development branch.
####27-Aug-2013 - version 1.5.0 released (JDK 1.6+ compatible, Netty 4.0.7)
Improvement - encoding buffers allocation optimization.
Improvement - encoding buffers now pooled in memory to reduce GC pressure (netty 4.x feature).
####03-Aug-2013 - version 1.0.1 released (JDK 1.5+ compatible)
Fixed - error on unknown property during deserialization.
Fixed - memory leak in long polling transport.
Improvement - logging error info with inbound data.
####07-Jun-2013 - version 1.0.0 released (JDK 1.5+ compatible) First stable release.
Include the following to your dependency list:
<dependency>
<groupId>com.corundumstudio.socketio</groupId>
<artifactId>netty-socketio</artifactId>
<version>1.5.0</version>
</dependency>
##Server
Base configuration. More details about Configuration object is here.
Configuration config = new Configuration();
config.setHostname("localhost");
config.setPort(81);
SocketIOServer server = new SocketIOServer(config);
Programmatic handlers binding:
server.addMessageListener(new DataListener<String>() {
@Override
public void onData(SocketIOClient client, String message, AckRequest ackRequest) {
...
}
});
server.addEventListener("someevent", SomeClass.class, new DataListener<SomeClass>() {
@Override
public void onData(SocketIOClient client, Object data, AckRequest ackRequest) {
...
}
});
server.addConnectListener(new ConnectListener() {
@Override
public void onConnect(SocketIOClient client) {
...
}
});
server.addDisconnectListener(new DisconnectListener() {
@Override
public void onDisconnect(SocketIOClient client) {
...
}
});
// Don't forget to include type field on javascript side,
// it named '@class' by default and should equals to full class name.
//
// TIP: you can customize type field name via Configuration.jsonTypeFieldName property.
server.addJsonObjectListener(SomeClass.class, new DataListener<SomeClass>() {
@Override
public void onData(SocketIOClient client, SomeClass data, AckRequest ackRequest) {
...
// send object to socket.io client
SampleObject obj = new SampleObject();
client.sendJsonObject(obj);
}
});
Declarative handlers binding. Handlers could be bound via annotations on any object:
pubic class SomeBusinessService {
...
// some stuff code
...
// SocketIOClient, AckRequest and Data could be ommited
@OnEvent('someevent')
public void onSomeEventHandler(SocketIOClient client, SomeClass data, AckRequest ackRequest) {
...
}
@OnConnect
public void onConnectHandler(SocketIOClient client) {
...
}
@OnDisconnect
public void onDisconnectHandler(SocketIOClient client) {
...
}
// only data object is required in arguments,
// SocketIOClient and AckRequest could be ommited
@OnJsonObject
public void onSomeEventHandler(SocketIOClient client, SomeClass data, AckRequest ackRequest) {
...
}
// only data object is required in arguments,
// SocketIOClient and AckRequest could be ommited
@OnMessage
public void onSomeEventHandler(SocketIOClient client, String data, AckRequest ackRequest) {
...
}
}
SomeBusinessService someService = new SomeBusinessService();
server.addListeners(someService);
server.start();
...
server.stop();
##Client
<script type="text/javascript" src="socket.io.js" charset="utf-8"></script>
<script type="text/javascript">
var socket = io.connect('http://localhost:81', {
'reconnection delay' : 2000,
'force new connection' : true
});
socket.on('message', function(data) {
// here is your handler on messages from server
});
socket.on('connect', function() {
// connection established, now we can send an objects
// send json-object to server
// '@class' property should be defined and should
// equals to full class name.
var obj = { '@class' : 'com.sample.SomeClass',
...
};
socket.json.send(obj);
// send event-object to server
// '@class' property is NOT necessary in this case
var event = {
...
};
socket.emit('someevent', event);
});
</script>