laxa88
I do front-end web development using React. Outside of work, I like to draw, cook, and study Japanese. I try to make games in my free time.
@caddijpMalaysia
laxa88's Stars
caddijp/frontend
ahmedfarhat/software-development-ebooks-1
[BOOKS][The most interesting Software Development books]
dtolnay/proc-macro-workshop
Learn to write Rust procedural macros [Rust Latam conference, Montevideo Uruguay, March 2019]
chrisantonellis/gbtdg
Gameboy Tile Data Generator
ahrnbom/gingerbread
A library with some standard functions for Game Boy games written in ASM
jeremyherbert/gb-snake
Snake written in gameboy (DMG-style) z80 assembly
IllegalLeft/gb
Small GameBoy programs written entirely in Assembly
Zal0/GBSoundDemo
GBDK sound sample fixed
paulobruno/LearningGbAsm
Learning Game Boy Z80 Assembly
lancekindle/DMGreport
DMG and CGB (Color Game Boy) tutorials for coding assembly games with RGBDS
NotImplementedLife/Gameboy-ASM-Examples
A collection of Gameboy projects I made while learning GBz80 Assembly.
boombuler/aseprite-gbexport
a gameboy sprite export script for aseprite
bitnenfer/flappy-boy-asm
Flappy Bird clone made for the Game Boy.
taisel/GameBoy-Online
JavaScript GameBoy Color emulator.
ktfleming/the-sprawl
🌃
pixelmatix/bdf2c
Converts bdf font files into C include files. The Bitmap Distribution Format (BDF) is a file format for storing bitmap fonts. The content is presented as a text file that is intended to be human and computer readable.
mcfiredrill/libgme
Blargg's video game music file emulation/playback library
schellingb/ZillaLibSamples
Code samples for ZillaLib (https://github.com/schellingb/ZillaLib)
schellingb/ZillaLib
Sleek multiplatform C++ 2D and 3D game creation!
craigsapp/midifile
C++ classes for reading/writing Standard MIDI Files
theryangeary/MIDIFile
C++ Library for interfacing with MIDI files
timhutton/sdl-canvas-wasm
Minimal example of animating the HTML5 canvas from C++ using SDL through WebAssembly
fiorix/cat-o-licious
Cat game written in Go