Unified Runtime

Build and test E2E Cuda E2E OpenCL CodeQL Bandit Coverity OpenSSF Scorecard

Table of contents

  1. Release Process

Contents of the repo

This repo contains the following:

  • API specification in YaML
  • API programming guide in RST
  • Loader and a null adapter implementation (partially generated)
  • Example applications
  • API C/C++ header files (generated)
  • API Python module (generated)
  • Sample C++ wrapper (generated)
  • Sample C/C++ import library (generated)

Integration

The recommended way to integrate this project into another is via CMake's FetchContent, for example:

include(FetchContent)

FetchContent_Declare(
    unified-runtime
    GIT_REPOSITORY https://github.com/oneapi-src/unified-runtime.git
    GIT_TAG main  # This will pull the latest changes from the main branch.
)
FetchContent_MakeAvailable(unified-runtime)

add_executable(example example.cpp)
target_link_libraries(example PUBLIC unified-runtime::headers)

Weekly tags

Each Friday at 23:00 UTC time a prerelease tag is created which takes the form weekly-YYYY-MM-DD. These tags should be used by downstream projects which intend to track development closely but maintain a fixed point in history to avoid pulling potentially breaking changes from the main branch.

Third-Party tools

Tools can be acquired via instructions in third_party.

Building

The requirements and instructions below are for building the project from source without any modifications. To make modifications to the specification, please see the Contribution Guide for more detailed instructions on the correct setup.

Requirements

Required packages:

  • C++ compiler with C++17 support
  • CMake >= 3.14.0
  • Python v3.6.6 or later

Windows

Generating Visual Studio Project. EXE and binaries will be in build/bin/{build_config}

$ mkdir build
$ cd build
$ cmake {path_to_source_dir} -G "Visual Studio 15 2017 Win64"

Linux

Executable and binaries will be in build/bin

$ mkdir build
$ cd build
$ cmake {path_to_source_dir}
$ make

CMake standard options

List of options provided by CMake:

Name Description Values Default
UR_BUILD_TESTS Build the tests ON/OFF ON
UR_BUILD_TOOLS Build tools ON/OFF ON
UR_FORMAT_CPP_STYLE Format code style ON/OFF OFF
UR_DEVELOPER_MODE Treat warnings as errors and enables additional checks ON/OFF OFF
UR_ENABLE_FAST_SPEC_MODE Enable fast specification generation mode ON/OFF OFF
UR_USE_ASAN Enable AddressSanitizer ON/OFF OFF
UR_USE_TSAN Enable ThreadSanitizer ON/OFF OFF
UR_USE_UBSAN Enable UndefinedBehavior Sanitizer ON/OFF OFF
UR_USE_MSAN Enable MemorySanitizer (clang only) ON/OFF OFF
UR_ENABLE_TRACING Enable XPTI-based tracing layer ON/OFF OFF
UR_ENABLE_SANITIZER Enable device sanitizer layer ON/OFF ON
UR_CONFORMANCE_TARGET_TRIPLES SYCL triples to build CTS device binaries for Comma-separated list spir64
UR_CONFORMANCE_AMD_ARCH AMD device target ID to build CTS binaries for string ""
UR_BUILD_ADAPTER_L0 Build the Level-Zero adapter ON/OFF OFF
UR_BUILD_ADAPTER_OPENCL Build the OpenCL adapter ON/OFF OFF
UR_BUILD_ADAPTER_CUDA Build the CUDA adapter ON/OFF OFF
UR_BUILD_ADAPTER_HIP Build the HIP adapter ON/OFF OFF
UR_BUILD_ADAPTER_NATIVE_CPU Build the Native-CPU adapter ON/OFF OFF
UR_BUILD_ADAPTER_ALL Build all currently supported adapters ON/OFF OFF
UR_HIP_PLATFORM Build HIP adapter for AMD or NVIDIA platform AMD/NVIDIA AMD
UR_ENABLE_COMGR Enable comgr lib usage AMD/NVIDIA AMD
UR_DPCXX Path of the DPC++ compiler executable to build CTS device binaries File path ""
UR_SYCL_LIBRARY_DIR Path of the SYCL runtime library directory to build CTS device binaries Directory path ""
UR_HIP_ROCM_DIR Path of the default ROCm HIP installation Directory path /opt/rocm
UR_HIP_INCLUDE_DIR Path of the ROCm HIP include directory Directory path ${UR_HIP_ROCM_DIR}/include
UR_HIP_HSA_INCLUDE_DIRS Path of the ROCm HSA include directory Directory path ${UR_HIP_ROCM_DIR}/hsa/include;${UR_HIP_ROCM_DIR}/include
UR_HIP_LIB_DIR Path of the ROCm HIP library directory Directory path ${UR_HIP_ROCM_DIR}/lib

Additional make targets

To run automated code formatting, configure CMake with UR_FORMAT_CPP_STYLE option and then run a custom cppformat target:

$ make cppformat

If you've made modifications to the specification, you can also run a custom generate target prior to building. It will generate the source code and run automated code formatting:

$ make generate

This target has additional dependencies which are described in the Build Environment section of the Contribution Guide.

Contributions

For those who intend to make a contribution to the project please read our Contribution Guide for more information.

Adapter naming convention

To maintain consistency and clarity in naming adapter libraries, it is recommended to use the following naming convention:

  • On Linux platforms, use libur_adapter_[name].so.
  • On Windows platforms, use ur_adapter_[name].dll.

Source code generation

Code is generated using included Python scripts.

Documentation

Documentation is generated from source code using Sphinx - see scripts dir for details.

Release Process

Unified Runtime releases are aligned with oneAPI releases. Once all changes planned for a release have been accepted, the release process is defined as:

  1. Create a new release branch based on the main branch taking the form v<major>.<minor>.x where x is a placeholder for the patch version. This branch will always contain the latest patch version for a given release.
  2. Create a PR to increment the CMake project version on the main and merge before accepting any other changes.
  3. Create a new tag based on the latest commit on the release branch taking the form v<major>.<minor>.<patch>.
  4. Create a new GitHub release using the tag created in the previous step.
    • Prior to version 1.0, check the Set as a pre-release tick box.
  5. Update downstream projects to utilize the release tag. If any issues arise from integration, apply any necessary hot fixes to v<major>.<minor>.x branch and go back to step 3.