Pinned Repositories
AGIO
AGIO : Automatic Generation of Interrelated Organism
RTGA
FPGA implementation of a Raytracing-only GPU made for fun
FrameDX
A simple DirectX 11 framework I use for my personal projects
FrameDX12
A simple DirectX12 framework
AssemblyProjects
Collection of projects written on bare x86 ASM
BaseFPGA
Collection of modules to simplify custom processor development on a DE10-Nano FPGA
NEAT
Fork from : Kenneth Stanley's NEAT code reorganized (tidier?)
simple-physx
The-Sound-of-Ram
Silly little program to play the memory space of a live process as sound on Windows
cpr-example
C++ Requests Example: quickly build networked applications
ldotn's Repositories
ldotn/FrameDX
A simple DirectX 11 framework I use for my personal projects
ldotn/AssemblyProjects
Collection of projects written on bare x86 ASM
ldotn/AGIO
AGIO : Automatic Generation of Interrelated Organism
ldotn/BaseFPGA
Collection of modules to simplify custom processor development on a DE10-Nano FPGA
ldotn/NEAT
Fork from : Kenneth Stanley's NEAT code reorganized (tidier?)
ldotn/RTGA
FPGA implementation of a Raytracing-only GPU made for fun
ldotn/simple-physx
ldotn/The-Sound-of-Ram
Silly little program to play the memory space of a live process as sound on Windows
ldotn/ggj2020
ldotn/cpr-example
C++ Requests Example: quickly build networked applications
ldotn/CycloneVSoC-examples
Examples using the Cyclone V SoC chip
ldotn/DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
ldotn/Falcor
Real-Time Rendering Framework
ldotn/FPlusPlus
Header only library for functional operators in Modern C++
ldotn/FrameDX12
A simple DirectX12 framework
ldotn/free-programming-books
:books: Freely available programming books
ldotn/gitignore
A collection of useful .gitignore templates
ldotn/graphic_projects
A collection of different graphic programming projects, usually small
ldotn/hello-world
Tutorial repository
ldotn/ldotn.github.io
Repo for my blog
ldotn/Mandelbrot
A Mandelbrot renderer using my DX11 framework (https://github.com/RyanTorant/FrameDX) and with a CPU fallback
ldotn/netk
NETK - Neuroevolution Toolkit
ldotn/o3de
Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
ldotn/shaderworkshop
ldotn/VulkanTests
Just trying out vulkan