This is a dead project. It's an old version of MoonScript and an old version of LÖVE.
I recommend installing MoonScript locally, and compiling your moon
files to
lua
files before testing your game. You can also distribute the compiled lua
code.
If you want to have MoonScript be compiled on the user's computer (eg. you want
to eval MoonScript code during runtime), you can package the MoonScript module
with your game and just require "moonscript"
in config.lua
.
I originally created this project because there weren't Windows binaries of MoonScript. Now that MoonScript is really easy to install on Windows there is no point for this. (Even though it would be pretty cool if MoonScript came with all distributions of LÖVE.)