leefogg/Gameboy-Example-Collection

Very cool!

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Very cool project! In Assembly?!?! That's awesome! What are some reasons you chose assembly over another language?

Hey! Thanks for noticing! That's a simple answer really, Currently you can only develop for the GB in C and assembly and the best documented C compiler is known to have loads of bugs, that matched with not able to debug it when its running was a big no-no. Many of these effects need cycle accurate timings too.

Oh gotcha! Is there a large community wanting these retro games? I wonder if there's demand for a modern library written in python, etc.

I don't think there's any demand for GB games but it's a refreshing change from modern-day high level programming where we spend so much time thinking about deployment, libraries, compatibility etc that it's nice to have nothing but the instructions. We do have a discord channel for the GB Dev community and we're always looking for tools to make Dev easier and more fun..

Can you share the channel info? I'd love to pop in and check it out

There a link to the discord on our main project
https://github.com/gbdev/pandocs