C/Asm framework, targeted at Amiga AGA/060, integrated with Rocket, working natively on Windows, with full source and docs.
This is the framework that we came up with to develop our demos, like Beam Riders (http://www.pouet.net/prod.php?which=71976).
- Did you ever wanted to code an Amiga demo?
- Are you a coder that doesn't know the Amiga, yet?
- Do you also think that not everything should be coded in Assembler?
- Want to know how we do our demos in Haujobb?
- C sounds interesting?
Then this release should be of interest to you! We are giving you all the details of how to do it.
Yes, quite a bit of it, and including a quickstart section.
- HTML-Version: http://www.dig-id.de/amiga/framework/
- PDF-Version: http://www.dig-id.de/amiga/framework/haf.pdf
Read it, it will take you through:
- required tool setup PC and Amiga (optional)
- compiling and cross-compiling a hello-world.c
- 3 example effects (stars, picture, movetable)
- 1 integrated demo project (with 3 effects, ADPCM sound, and using Rocket for syncing)
- vasm/vbcc/vlink/GNU Make for cross-compiling to the Amiga
- a native C-compiler for your host platform
- tested on Windows with Visual Studio (any Community or Pro version)
- Qt Creator
- using Qt5 (default) or Qt4 at your choice (depending on your compiler)
- Rocket from https://github.com/rocket/rocket
The dependencies, including download links are covered in detail in the documentation.
Check out our talk about Modern Amiga Demo Cross-Development from Evoke 2018 at https://www.youtube.com/watch?v=s1lVS4tW33g