/DelayedText

Unity Script - Allow for delayed text one character at a time like you see in game dialog.

Primary LanguageC#

DelayedText

This is a Unity script to allow for delayed text one character at a time like you see in game dialog.

Features:

Modifiable character delay Sound on character output Override to return entire text block with no delay

Coming Soon:

Usage:

Since its a IENumerator that returns a yield delay you need to call it like this:

StartCoroutine(TypeText("Text to be displayed here"));

You can also pass it a string directly.