Pinned Repositories
arras4_core
arras4_node
blurUvWrap
A UV-space wrap for Maya
bvh_article
Code accompanying the blog post on bvh construction.
clBLAS
a software library containing BLAS functions written in OpenCL
clSPARSE
a software library containing Sparse functions written in OpenCL
ConformalizedMCF
Conformalized Mean Curvature Flow
CppCoreGuidelines
The C++ Core Guidelines are a set of tried-and-true guidelines, rules, and best practices about coding in C++
cppitertools
Implementation of python itertools and builtin iteration functions for C++17
cvx_short_course
Materials for a short course on convex optimization.
leonmethod30's Repositories
leonmethod30/arras4_core
leonmethod30/bvh_article
Code accompanying the blog post on bvh construction.
leonmethod30/clBLAS
a software library containing BLAS functions written in OpenCL
leonmethod30/cvx_short_course
Materials for a short course on convex optimization.
leonmethod30/cvxbook_additional_exercises
Additional exercises and data for EE364a. No solutions; for public consumption.
leonmethod30/cvxpy
A Python-embedded modeling language for convex optimization problems.
leonmethod30/cyclone-physics
The Physics engine that accompanies the book "Game Physics Engine Design"
leonmethod30/doxygen-example
Small example of how to use Doxygen
leonmethod30/FluidX3D
The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
leonmethod30/gap
Main development repository for GAP - Groups, Algorithms, Programming, a System for Computational Discrete Algebra
leonmethod30/geometry-central
Applied 3D geometry in C++, with a focus on surface meshes.
leonmethod30/hardware-effects
Demonstration of various hardware effects.
leonmethod30/hardware-effects-gpu
Demonstration of various hardware effects on CUDA GPUs.
leonmethod30/hello
leonmethod30/hippie
leonmethod30/least-squares-course
By a programmer for programmers
leonmethod30/Numerical-Linear-Algebra
Own solutions for exercises and MATLAB example codes for "Numerical Linear Algebra" by Lloyd N. Trefethen and David Bau III, 1997
leonmethod30/OCLRadixSort
From book "Heterogeneous Computing with OpenCL"
leonmethod30/OpenCL-Benchmark
A small OpenCL benchmark program to measure peak GPU/CPU performance.
leonmethod30/openmoonray
leonmethod30/openvdb
OpenVDB - Sparse volume data structure and tools
leonmethod30/Orochi
leonmethod30/pages
My web page containing all the demos from my youtube channel "Ten Minute Physics" www.youtube.com/c/TenMinutePhysics
leonmethod30/pbrt-v4
Source code to pbrt, the ray tracer described in the forthcoming 4th edition of the "Physically Based Rendering: From Theory to Implementation" book.
leonmethod30/polyscope
A C++ & Python viewer for 3D data like meshes and point clouds
leonmethod30/PositionBasedDynamics
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
leonmethod30/RayTracing
Realtime GPU Path tracer based on OpenCL and OpenGL
leonmethod30/SimpleOpenCLSamples
Simple OpenCL Samples that Build with Khronos Headers and Libs
leonmethod30/sympy
A computer algebra system written in pure Python
leonmethod30/ttm
Susskind's Theoretical Minimum solutions (mainly classical mechanics so far)