Arma 3 - AI vs AI Gamemode. Zones are randomly generated around the map you need to capture these zones by completing objectives and killing the AI within the zone. This game mode does not require any players input. AI will command themselves leaving players to do without having to micro manage the AI.
Note: This is my first ArmA 3 mod. This gamemode is also based off Invade & Annex and is very similar. I did not use their framework or code because I wanted to learn the SQF language and thought it would be fun to make my own version. This is why it does not include the same things.
- Customizeable & dynamic systems (Includes mission parameters)
- Mini central intelligences controlling both enemy & friendly AI
- Friendies can mark enemies on the map
- Friendly transport & evac (Includes helicopters & vehicles)
- Friendly vehicles & helictopers & jets
- Friendly units respawn as a different unit
- Friendly squads which do the objectives (Includes side missions)
- Enemeies can garrison structures
- Recruitable friendly units
- Randomly generated enemy zones (Includes the objectives)
- Randomly generated side missions
- Randomly generated enemy & friendly units
- Randomly generated Base Defences
- Randomly generated mines within the zone
- Random enemy group formations, combat styles & speed
- Utilizes compositions
- Spawnable vehicles
- Easy to add support for custom maps
- Teleport to zone button
- Virutal support
- Virutal Arsenal
- Networked tasks
- DLC support
- Co-op support
Currently not listed...
Note: 'n' refers to some number.
Location where zones can potentially spawn
Friendly ground units spawn.
Friendly recruits spawn.
Friendly base defences spawn
Friendly transport helicopter spawn
Friendly evac helicopter spawn
Friendly vehicle spawn
Friendly evac helicopter spawn
Friendly vehicle spawn
Friendly jet spawn
Friendly Objetive squad spawn
- J.Shock - Shock's Building Garrison Function - Garrisons units into buildings
- Quiksilver - Soldier Tracker - Shows units on the map.
- Quiksilver (Again) - Invade & Annex gamemode which this was inspired from