Generates a SKShapeNode/PhysicsBody based .txt file using Moore Neighborhood Contour Tracing algorithm
On your gamescene.swift
add:
let lvlGen = MooreLevelGenerator();
lvlGen.loadLevel(self)
It will load the Level.txt
file:
111111111111111111111111
100000000100001110010001
111100001110000100000101
100000000000000000001111
100001111000000000000101
100011111100010000100001
100110011100000000001001
101110011110000000011101
111111111111111111111111
111111110111111111101111
111011110000000011101111
111111111111101111101111
111111111111111111111111