GB Tile Generator

Welcome. This tool is designed to generate data used by the gameboy to display graphics to its screen.

This tool allows a user to draw an image, export the data to either C, or Assembly, and import that data into an exsisting gameboy project.

This project was started to help help further understand gameboy hardware, and to assist in creating some simple game boy demos

This project will be updated over time, include the following features.

  • Editing of multiple tiles at once
  • Saving tile data to local storage
  • Multiple canvas sizes
  • Defining custom palletes (like on a real gameboy)
  • Tile Map creation

See the current working demo at spkelly.net/tilegen

Technologies used:

  • Vue
  • Vuex
  • Mocha /Chai