Starfield-ish
https://github.com/emomilol1213/Substance-Painter-DDS-Exporter
Extract the starfield-dds-exporter.py into your Substance Painter Plugin folder:
C:\Users\username\Documents\Adobe\Adobe Substance 3D Painter\python\plugins
(Can also be found using the Python > Plugins Folder button in the top row)
- Choose format type for each map type
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DXT5 - Higher quality texture with transparency (alpha) but size is a bit bigger (just use this for most things really)
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DXT1 - No transparency format, also lowers the quality and can cause artifacts, smaller size than DXT5 though
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None - Will not export that DDS texture
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Export only DDS (Skip/Delete PNGs on export)
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Help dialog if you are clueless
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Some other changes...
Move the GTA 5.spexp file to this folder:
C:\Users\username\Documents\Adobe\Adobe Substance 3D Painter\assets\export-presets
OR
Make sure you use specific suffixes in your export template, like this:
First time running the plugin it will ask you what folder the Texconv.exe is located in via a UI pop-up. This will create a Starfield-DDS-Exporter-PluginSettings.ini in the plugin folder with the settings saved.
Dockable widget with output terminal and basic settings
Microsoft Texconv (Download and extract to whatever folder you want)
https://github.com/Microsoft/DirectXTex/wiki/Texconv
Developed and tested with Substance Painter 7.3.1 (2021)
For support, please use this repository's GitHub Issues tracking service. Feel free to send me an email if you use and like the plugin.
Copyright (c) 2023 Emil Eldstål ::