Pinned Repositories
acl-ue4-plugin
The official Animation Compression Library Unreal Engine 4 plugin
ALS-Community
Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.0 with additional features & bug fixes
ant
Ant game engine
awesome-dear-imgui
A collection of awesome dear imgui bindings, extensions and resources
ChaGPT-API-Call
Python calls ChatGPT API, multi-turn dialogue support
gamemachine
GameMachine
Games101
Graphics
StateMachineModule
StateMachineModule
street-fighter-ai
This is an AI agent for Street Fighter II Champion Edition.
Tinyhttpd
Tinyhttpd 是J. David Blackstone在1999年写的一个不到 500 行的超轻量型 Http Server,用来学习非常不错,可以帮助我们真正理解服务器程序的本质。官网:http://tinyhttpd.sourceforge.net
leyleyzhou's Repositories
leyleyzhou/FlowGraph
Design-agnostic node editor for scripting game’s flow in Unreal Engine
leyleyzhou/CoverGenerator-UE4
A dynamic cover point generator plugin for Unreal Engine 4.
leyleyzhou/cpp-httplib
A C++ header-only HTTP/HTTPS server and client library
leyleyzhou/cover-spot-generator
leyleyzhou/UE4MotionMatching
Motion Matching UE4
leyleyzhou/Tinyhttpd
Tinyhttpd 是J. David Blackstone在1999年写的一个不到 500 行的超轻量型 Http Server,用来学习非常不错,可以帮助我们真正理解服务器程序的本质。官网:http://tinyhttpd.sourceforge.net
leyleyzhou/Cpp-Templates-2ed
📚《C++ Templates 2ed》笔记:C++11/14/17模板技术
leyleyzhou/tprPix
a Cross-Platform, 2D Survival Sandbox Game Project. Based on C++17/cmake/OpenGL/SQLite3.
leyleyzhou/cmake-examples
Useful CMake Examples
leyleyzhou/RenderLab
App of RTR, PTR and Editor
leyleyzhou/UE4-Batch-Draw-Mesh-And-OpenGL-Get-Model-Data
毕设Demo:基于UE 4.21,通过顶点与面索引Data Table,借助Procedural Mesh Component批量绘制静态网格体资源并本地化,亦可批量添加精确的凸包碰撞。VS项目使用OpengGL与C++获取模型顶点及面索引,优化存储结构,输出为CSV直接供UE4绘制StaticMesh。
leyleyzhou/Hazel
Hazel Engine
leyleyzhou/HotPatcher
ue4 assets & extern resource packing plugin.
leyleyzhou/renderer
A shader-based software renderer written from scratch in C89
leyleyzhou/iris
感谢**开发者 - https://bit.ly/謝謝 | The fastest community-driven web framework for Go. Webassembly, Automatic HTTPS with Public Domain, MVC, Sessions, Caching, Versioning API, Problem API, Websocket, Dependency Injection and more. Fully compatible with the standard library and 3rd-party middleware packages. | https://bit.ly/iriscandothat1 | https://bit.ly/iriscandothat3 |
leyleyzhou/GASDocumentation
My understanding of Unreal Engine 4's GameplayAbilitySystem plugin with a simple multiplayer sample project.
leyleyzhou/gin
Gin is a HTTP web framework written in Go (Golang). It features a Martini-like API with much better performance -- up to 40 times faster. If you need smashing performance, get yourself some Gin.
leyleyzhou/ue4-export-nav-data
Export ue4 navigation data to outside.
leyleyzhou/CPP-Reflection
C++ Reflection Parser / Runtime Skeleton
leyleyzhou/zinx
基于Golang轻量级TCP并发服务器框架
leyleyzhou/kys-cpp
《金庸群侠传》c++复刻版,已完工
leyleyzhou/LearnOpenGL
LearnOpenGLCN学习笔记
leyleyzhou/DirectX11-With-Windows-SDK
现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x
leyleyzhou/UnrealPakViewer
查看 UE4 Pak 文件的图形化工具,类似 UnrealPak.exe
leyleyzhou/PhantomEngine
A game engine。
leyleyzhou/gamemachine
GameMachine
leyleyzhou/acl-ue4-plugin
The official Animation Compression Library Unreal Engine 4 plugin
leyleyzhou/UE4-DAReplicationGraphExample
An example project of how to use the ReplicationGraph in Unreal Engine
leyleyzhou/ue4-rts
Real-time strategy plugin and showcase for Unreal Engine 4.
leyleyzhou/mini3d
3D Software Renderer in 700 Lines !!