- Web front end using NextJS
- Client game code using Phaser Game Engine
- Node server for API routes
- Websocket server for game requests
- Authoratative game backend w/ all map generation and gameplay
Server and client need to be started separately, but can easily run on same machine at different ports.
All code on front end and backend is in Typescript. Feel free to reach out to legendmapsnft(at)gmail.com with questions and we can try and provide some guidance.