/legendmaps

Primary LanguageTypeScriptGNU General Public License v3.0GPL-3.0

Legend Maps Game Codebase

Client:

  • Web front end using NextJS
  • Client game code using Phaser Game Engine

Server:

  • Node server for API routes
  • Websocket server for game requests
  • Authoratative game backend w/ all map generation and gameplay

Server and client need to be started separately, but can easily run on same machine at different ports.

All code on front end and backend is in Typescript. Feel free to reach out to legendmapsnft(at)gmail.com with questions and we can try and provide some guidance.