Pinned Repositories
anything_about_game
A wonderful list of Game Development resources.
awesome-unity
A curated list of awesome Unity assets, resources, and more.
HologramShader
Hologram Shader and Material Editor for Unity
Interscape-Repository
An open-world sandbox topdown 2D game made in Unity. Uses procedural generation!
RillServer
RillServer是一套基于skynet的通用游戏服务端框架,适合大作战、棋牌、RPG、策略等多种类型的游戏服务器
ToolGood.Words
一款高性能非法词(敏感词)检测组件,附带繁体简体互换,支持全角半角互换,汉字转拼音,模糊搜索等功能。
Unity-iOS-Android-Download
Unity 接入安卓和 iOS 的下载,支持断点续传
Unity_RuntimeEditor
Runtime Editor is a set of scripts, which will help you to implement runtime scene/level editor. Package divided into several parts, could be used together or independently: RTEditor, RTHandles, RTSaveLoad, UIControls.
UnityUIOptimizationTool
A Unity Editor tool that automatically optimizes selected UI game objects (including Prefabs) to save you time.
zspeed
该项目是手机游戏《开心连三国》服务器源代码,使用nodejs编写。适用于中小型项目。
li5414's Repositories
li5414/GameEditor
游戏相关的工具项目,包含界面编辑器,场景编辑器,引擎底层代码,以及其他工具项目,大部分是C++项目,也有少数是C#项目
li5414/AddressablesServices
A set of classes to convert Unity Addressables callbacks/coroutine workflow to async/await with UniTask.
li5414/Animation-Sequencer
A visual tool that allows you to create animated sequences of tweens and tweak them on editor time.
li5414/Gamekit
Gamekit, UnrealEngine Data Driven Game framework
li5414/graphy
Graphy is the ultimate, easy to use, feature packed stats monitor and debugger for your Unity project.
li5414/HierarchyDecorator
Lightweight Unity Plugin transforming the Hierarchy into what it should be. Adds headers, styles, icons and more.
li5414/MinimalCompute
li5414/MServer
Mini Distributed Game Server
li5414/NativeWebSocket
🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
li5414/NavMeshAvoidance
Custom Nav Mesh Avoidance to replace default one in Unity.
li5414/ParrelSync
(Unity3D) Test multiplayer without building
li5414/PhaseJumpPro
Design Patterns Code for Unity Games
li5414/plyMapEd
A plugin that helps with placement of 3D tiles/modular prefabs in Unity.
li5414/quanta
A Game Server Engine based on Lua!
li5414/RuntimeFilesDownloader
Runtime Files Downloader plugin for Unreal Engine. Downloading files over HTTP / HTTPS at runtime.
li5414/Source426
Use SourceCode 4.26 to make something cool!
li5414/TinyReplaySystem
Tiny replay system for Unity3D
li5414/TOKMAK-UI-Stack
This is a stack base ui management project for Unity UGUI
li5414/tolua
The fastest unity lua binding solution
li5414/Tommy
A single-file TOML reader and writer for C#
li5414/trimmer
An editor, build and player configuration framework for the Unity game engine.
li5414/UILayoutTools
UGUI布局工具
li5414/Unity-Procedural-Animation
Procedural Animation in Unity
li5414/unity-shaders
A bunch of shader examples created in Unity (ShaderGraph & Built-in) 🧙✨
li5414/unity-simplex
Minimalist simplex library
li5414/unity-webview
li5414/UnityToolchainsTrick
提供一些UnityEditor工具链开发的常用小技巧与示例(Provides some common tips and examples for developing the UnityEditor toolchain)
li5414/unreal-helper
Interact with the Unreal Engine from the cli (compile, package, run, open the editor, etc)
li5414/Usdk
这是一个Unity3D移动平台sdk快速适配框架和多渠道打包平台,方便android、ios移动平台渠道sdk或者各种Native功能插件的快速接入,接入过程无需修改添加任何的C#代码。内置的打包工具,能够在不修改任何unity工程的情况下实现快速的单渠道和多渠道打包。sdk适配时间和渠道打包时间至少可以减少一半以上。一键打包工具配合jenkins构建平台可以实现web远程出包构建,从而保证项目组内任何成员都可以出包,而不需要程序介入。
li5414/Vertx.Debugging
Debugging Utilities for Unity