Abstract Particle Fountain
OpenGL 4.1/C++ 11
The particle system is dynamically coloured based on local particle velocities states in relation to the global domain of the system.
Features:
- Basic Forward Euler Integration Scheme
- Time Dependant Paticle Generation
- Static Points of Attraction Effect
- Velocity Colouring
- Controls Interface
Libraries/Dependancies:
- OpenGL Extensions Lib. (GLEW)
- Window and Peripherals Lib. (GLFW3)
- Image Loading Lib. (SOIL2)
- 3D Mathematics Lib. (GLM)
- IM GUI Lib. (ATB)