libgdx/box2dlights

Limit saturation?

Opened this issue · 0 comments

Hello! I'm really enjoying your lib so far, and the only problem with it for me, that when a few lights overlap (or a light has a large radius), game objects become almost invisible. Is there any way to prevent that from happening? (yes, I use not full alpha for the light colors, and I'm using PointLight).

Thanks!