Issues
- 14
DirectionalLight extension for "top-down" view
#68 opened by adam-law - 2
- 3
invalid sha1
#103 opened by JulienBe - 2
RayHadler initialization exception
#125 opened by mgolebiowski95 - 2
- 1
Generating shadow from 2d image
#71 opened by wingoku - 6
Not compatible with Libgdx1.9.7
#107 opened by Trurl101 - 1
Whitespacing issue
#121 opened by kdenzel - 2
Licence information
#96 opened by SebastianSchlegel - 1
Help me
#115 opened by MuziStudio - 0
RayHandler/LighList access modifier.
#120 opened by KarolKasprzak - 1
Lights under body ignore the body
#104 opened by svby - 0
- 4
When is the 1.5 release?
#100 opened by bitbrain - 4
Do the box2dlights 1.5 release
#112 opened by rinold - 1
- 1
Potentially broken on GDX 1.9.9
#114 opened by thechubbypanda - 1
- 0
Limit saturation?
#111 opened by egordorichev - 5
- 1
FrameBuffer pixelformat creating issues after changes in LibGDX 1.9.7?
#108 opened by Benjamin-Botten - 5
Directional Light has a top and bottom
#61 opened by acegiak - 3
- 3
Create Spot light
#63 opened by felipefcm - 1
FREQ - Light flicker
#77 opened by adam-law - 0
Isometric tilemap support
#86 opened by qpaolo - 1
[Feature Request] Pixel Art Lights
#89 opened by chelinho139 - 1
lack of pulsing or blinking light classes
#91 opened by ntomljanovich - 2
Lights are duplicated, triplicated, etc
#102 opened by chelinho139 - 0
Directional Light has "sides"
#98 opened by nanodeath - 4
lightList in RayHandler is not accessible
#97 opened by lampione - 4
box2dLight.Light.dispose issue
#92 opened by sebaber - 1
Color banding on Android
#93 opened by ApprenticeSoft - 5
- 0
[FREQ] Blending w/ ParticleEffects?
#88 opened by adam-law - 1
Rendering with FitViewPort Breaks Viewport
#85 opened by chelinho139 - 0
- 0
PointLight bleeding into blocked areas
#76 opened by adam-law - 1
- 1
setActive(false) for Cone Light issue
#82 opened by adam-law - 3
- 3
- 2
Old issue regarding Ray
#72 opened by adam-law - 0
Light has no getDirection
#73 opened by ghandhikus - 1
Convenience method to get a light source's area
#69 opened by adam-law - 2
Do the box2dlights 1.4 release
#62 opened by rinold - 4
setIgnoreAttachedBody() not working
#64 opened - 1
box2dlights doesnot work with libGDX 1.6.2
#65 opened by azakhary - 1
RFE: expose RayNum in Light
#56 opened - 5
Compatible with latest libgdx nightly?
#57 opened