Handheld Gameboy Border shader issue
Elrasiel opened this issue · 4 comments
Elrasiel commented
nfp0 commented
What happens when you change the Video Scale
parameter?
hizzlekizzle commented
Looks to me like it's getting a 4x prescale from somewhere. Maybe a video filter is enabled in an override?
Elrasiel commented
Looks to me like it's getting a 4x prescale from somewhere. Maybe a video filter is enabled in an override?
Thanks! The 4x prescale gave me a clue and I noticed under Video Filter it was set to Normal4x.filt
Disabled it and everything went back to normal. Not sure if it’s EmuDeck that sets this by default when resetting config.
hizzlekizzle commented
eyyy, nice. If you're all set, I'm gonna close this one out.