libretro/slang-shaders

Handheld Gameboy Border shader issue

Elrasiel opened this issue · 4 comments

This happened to me recently on the SteamDeck after updating and resetting configurations via EmuDeck. Gameplay is way too zoomed in but it’s only with these handheld border shaders. Any other shaders that use auto-scaling like Mega Bezels display fine.
most_recent (1)

nfp0 commented

What happens when you change the Video Scale parameter?

Looks to me like it's getting a 4x prescale from somewhere. Maybe a video filter is enabled in an override?

Looks to me like it's getting a 4x prescale from somewhere. Maybe a video filter is enabled in an override?

Thanks! The 4x prescale gave me a clue and I noticed under Video Filter it was set to Normal4x.filt
Disabled it and everything went back to normal. Not sure if it’s EmuDeck that sets this by default when resetting config.

eyyy, nice. If you're all set, I'm gonna close this one out.