Issues
- 9
- 3
iOS cannot apply shader
#621 opened by DunhamGitHub - 3
mudlord-pal-vhs.slangp failed to apply
#615 opened by icesnake2000 - 0
- 4
Handheld Gameboy Border shader issue
#574 opened by Elrasiel - 3
Will Libretro use a 10-bit or 12-bit output framebuffer for shaders for video cards that support them?
#569 opened by anikom15 - 4
Vulkan-specific issues with Game Boy shaders
#167 opened by MOFTAD - 6
- 1
- 0
crt-pocket slang shader discoloration
#535 opened by sappergr - 9
- 8
Some crt geom presets are now broken
#516 opened by joepogo - 0
[Request] Port CRT-Beam shader to Slang
#521 opened by HitoriSensei - 0
Sony Trinitron KV-M1420B
#513 opened by Izuke72 - 2
Uniform for core vertical frequency
#411 opened by anikom15 - 3
- 1
- 8
- 4
game boy pocket shader
#403 opened by Shimmer2 - 3
Presets broken due to wrong texture or include paths
#369 opened by chyyran - 2
Error in crt-lottes
#368 opened by star69rem - 3
Vertical artifact in crt-consumer shader
#352 opened by johanbcn - 2
scalefx9-aa-blur-hazy shaders cannot be loaded.
#350 opened by vavelpo - 4
- 1
crt-fast-bilateral-super-xbr.slangp issue.
#280 opened by ArkhangelAzrael - 0
- 2
[Regression] Bob-Deinterlacing broken at x1 scale
#255 opened by ichee - 7
- 5
Deinterlacing Issue with Beetle-PSX
#252 opened by ichee - 7
- 0
crt-geom-deluxe cannot output 480p
#217 opened by realnc - 1
- 3
- 1
crt-pi.slangp uses wrong texture filtering
#206 opened by grolliffe - 1
Issue with Gameboy Color shader (gbc-5x.slangp)
#200 opened by Git3746 - 1
- 2
fsr-pass0.slang
#195 opened by dhyangfirst - 1
Problems with PSP shaders
#135 opened by abouvier - 7
CRT-Pi looks wrong in Slang with D3D driver (and correct when is GLSL with OpenGL)
#186 opened by matheuswillder - 4
- 0
Feature Request for new Uniform Values (According to Discord this is where to ask)
#138 opened by TrueCyberAxe - 0
[request] New shader preset - combination of 2 presets.
#142 opened by ofry - 2
[request] Port MDAPT shader family to SLANG
#141 opened by ofry - 1
vulkan driver with slang shader "banding"?
#137 opened by strawbrains - 2
Add "Linear Gamma Weight" Option to bandlimit-pixel
#117 opened by Awakened0 - 1
Confusing "Interlacing - Toggle" setting name
#116 opened by Arcitec - 1
- 4
CRT-Royale Geometry Modes
#106 opened by Ebsy - 5
- 4
Converting warp cg shaders
#109 opened by Papermanzero