Issues
- 4
- 5
sdl2-compat binary releases
#228 opened by icculus - 3
sdl2-compat builds with SDL_JOYSTICK_DISABLED
#52 opened by 1bsyl - 0
- 0
testlocale occasionally timesout
#225 opened by madebr - 3
- 23
WinRT support
#57 opened by icculus - 5
testautomation test closes prematurely
#213 opened by madebr - 4
- 10
- 2
- 4
Gibberish is printed in testautomation
#206 opened by madebr - 3
World of Goo: no audio
#180 opened by OlegAckbar - 5
macOS: rendering textures is busted...
#196 opened by icculus - 1
Desktop systems need SDL_StartTextInput by default...
#183 opened by icculus - 1
Counter-Strike Source: distorted audio
#176 opened by OlegAckbar - 1
GoldSrc games: distorted audio, black screen
#175 opened by OlegAckbar - 0
Torchlight does not detect mouse input
#151 opened by GranMinigun - 0
SDL_TextInputShown has been removed
#149 opened by DexterHaxxor - 0
- 4
- 3
- 3
- 3
Handle SDL_Surface changes
#116 opened by icculus - 0
testgles2 failed to start
#118 opened by 1bsyl - 10
- 4
- 1
Compatbilty with SDL12-compat?
#99 opened by Bitwolfies - 3
should we have CMAKE_SKIP_RPATH TRUE ?
#13 opened by 1bsyl - 0
Remaining device index vs instance work
#22 opened by icculus - 6
testautomation --filter audio_pauseUnpauseAudio
#94 opened by slouken - 1
Reconsider how we handle audio callbacks
#98 opened by icculus - 0
add MSVC arm64 and mingw32/64 runs to CI
#92 opened by sezero - 0
MSVC ARM32 builds fail linkage
#91 opened by sezero - 7
issue with PIXELFORMAT
#67 opened by 1bsyl - 1
SDL_GetRevision broken
#89 opened by sezero - 20
cmake issues:
#6 opened by sezero - 2
Mouse coordinates are wrong with logical scaling
#86 opened by icculus - 2
`sdl2-config --cflags` vs header install path
#85 opened by icculus - 0
SDL_syswm.h changes
#2 opened by slouken - 5
struct SDL_hid_device_info incompatibility
#76 opened by sezero - 15
virtual joystick attach / detach code wrong
#46 opened by sezero - 9
windows SDL_CreateThread hack correctness
#40 opened by sezero - 3
Generate sdl3_syms.h ?
#54 opened by 1bsyl - 17
SDL_*RunApp
#30 opened by DanielGibson - 2
- 7
Catch up with initial API changes
#3 opened by icculus - 2
flicker / issue rendering ?
#17 opened by 1bsyl - 7
Compiler warnings in testgles2_sdf.c
#8 opened by icculus - 1
What to do with SDLtest?
#4 opened by icculus