A next-gen animation override for OpenSim worlds
- Fast, no polling, no dataserver
- No notecard needed
- Multiple stands and walks
- Delete current stand or walk
- Sequential or random stands
- Test walks mode
- Sit offset adjustable (handy for pose engines with partners, cars etc)
- Groundsit anywhere (offset adjustable and stored)
- Supports suspend/resume protocols (OC and optionally LockGuard)
- Realistic water resistance when swimming
- Optimized, non-obtrusive mesh HUD
- State loss protection
- RLV or RLVa enabled for sit adjustments, else these buttons have no effect. No relay is needed.
- ubODE physics for water resistance, on old physics engines swimming will be at flying speed.
The lite version is even more optimized, but has no multiple stands or walks