Webpage | Full Paper | Video
Hao Li*, Roy Qin*†, Zhengyu Zou*, Diqi He, Bohan Li, Bingquan Dai, Dingwen Zhang†, Junwei Han
(* indicates equal contribution, † means Co-corresponding author)
- Release the preprocessed data.
- Release the training & inference code.
- Release all model checkpoints.
- Release the object removal & adding code.
- Release the object editing code.
We would like to express our gratitude to the authors of the following algorithms and libraries, which have greatly inspired and supported this project:
- Segment Anything
- CLIP
- LangSplat: 3D Language Gaussian Splatting
- PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction
Your contributions to the open-source community have been invaluable and are deeply appreciated.
li2024langsurflanguageembeddedsurfacegaussians,
title={LangSurf: Language-Embedded Surface Gaussians for 3D Scene Understanding},
author={Hao Li and Roy Qin and Zhengyu Zou and Diqi He and Bohan Li and Bingquan Dai and Dingewn Zhang and Junwei Han},
year={2024},
eprint={2412.17635},
archivePrefix={arXiv},
primaryClass={cs.CV},
url={https://arxiv.org/abs/2412.17635