Pinned Repositories
IRToolTrackingWithHololens2
3DSlicer-AR-Bridge
HL2ToolTracking
NativeRenderingPlugin
C++ Rendering Plugin example for Unity
3dmatch-toolbox
3DMatch - a 3D ConvNet-based local geometric descriptor for aligning 3D meshes and point clouds.
awesome-NeRF
A curated list of awesome neural radiance fields papers
Geomagic_Touch_ROS_Drivers
This repository consists of the ROS Drivers for 3D Systems Geomagic Touch haptic device. This repository has been forked from the original repository by @fsuarez6 for the Phantom Omni (https://github.com/fsuarez6/phantom_omni).
IRTargetDetectionWithHololens2
JNeRF
JNeRF is a NeRF benchmark based on Jittor. JNeRF re-implemented instant-ngp and achieved same performance with original paper.
KinectFusion
KinectFusion implemented in Python with PyTorch
lihaowei1999's Repositories
lihaowei1999/NeRF-SLAM
NeRF-SLAM: Real-Time Dense Monocular SLAM with Neural Radiance Fields. https://arxiv.org/abs/2210.13641 + Sigma-Fusion: Probabilistic Volumetric Fusion for Dense Monocular SLAM https://arxiv.org/abs/2210.01276
lihaowei1999/LGM
LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creation.
lihaowei1999/3DSlicer-AR-Bridge
lihaowei1999/SegAnyGAussians
The official implementation of SAGA (Segment Any 3D GAussians)
lihaowei1999/Smoothed-Particle-Hydrodynamics
lihaowei1999/NativeRenderingPlugin
C++ Rendering Plugin example for Unity
lihaowei1999/OpenXR-Unity-MixedReality-Samples
Sample Unity projects to demo how to use OpenXR plugin in Unity for HoloLens 2 and Mixed Reality headsets
lihaowei1999/nerfacc
A General NeRF Acceleration Toolbox in PyTorch.
lihaowei1999/awesome-NeRF
A curated list of awesome neural radiance fields papers
lihaowei1999/IRToolTrackingWithHololens2
lihaowei1999/xatlas-python
Python bindings for xatlas
lihaowei1999/JNeRF
JNeRF is a NeRF benchmark based on Jittor. JNeRF re-implemented instant-ngp and achieved same performance with original paper.
lihaowei1999/Unity-Smoothed-Particle-Hydrodynamics
SPH in the Unity engine implemented in three different ways using MonoBehaviour, Entity-Component-System, and ComputeShader
lihaowei1999/MixedReality-HolographicRemoting-Samples
Code samples for using Microsoft's Holographic Remoting library.
lihaowei1999/Geomagic_Touch_ROS_Drivers
This repository consists of the ROS Drivers for 3D Systems Geomagic Touch haptic device. This repository has been forked from the original repository by @fsuarez6 for the Phantom Omni (https://github.com/fsuarez6/phantom_omni).
lihaowei1999/HL2ToolTracking
lihaowei1999/UnityVolumeRendering
Volume rendering, implemented in Unity3D. Want to support my project? Donate some money to Red Cross and send me a screenshot/message/issue, and I'll be greatly motivated! :) Any amount is welcome!
lihaowei1999/NeuralPoints
【Code of CVPR2022 paper】Neural Points: Point Cloud Representation with Neural Fields
lihaowei1999/KinectFusion
KinectFusion implemented in Python with PyTorch
lihaowei1999/torf
lihaowei1999/PhysicsSimulationPlayground
lihaowei1999/UnityDICOMVolumeRendering
This is a simple project for volume rendering of DICOM data in Unity.
lihaowei1999/IRTargetDetectionWithHololens2
lihaowei1999/3dmatch-toolbox
3DMatch - a 3D ConvNet-based local geometric descriptor for aligning 3D meshes and point clouds.